Fallout New Vegas
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SpringHeelJon

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SpringHeelJon

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About this mod

Forwards all relevant records to make TTW function correctly with Simple open Freeside.

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Changelogs
Fairly self explanatory patch. No ITMs, no deleted records, no dirty edits and forwarded all relevant TTW records for Simple open Freeside's worldspaces. 

Built on TTW 3.3.2. Not compatible with older versions.

Quests confirmed tested and functional:

G.I. Blues - Tested by me. Fully functional.
Tested first time speech checks with Orris and second run ambush if checks failed. Orris paths correctly, going left on the first run and "kiiling" the thugs and going straight on into ambush the second time.
NCR spawn in correctly by the abandoned building and squatter camp. Pacer spawns in correctly by the train station and NCR become hostile correctly at the signal box. Quest updates and was able to turn it in to the King each time as normal.

Birds of a feather - Tested by me. Fully functional. 
Van graff meeting works and job offer accepted starts the quest. The guard force greets correctly and quest start marker by the door is correctly recognised. each NPC approaches the door at the correct times and path correctly from the proper locations. Able to turn in and complete the quest after getting the parcel afterwards.

Nothing but a hound dog - Tested by me. Fully functional.
Able to ask about Rex after completing G.I. Blues and then Julie Farkas has correct dialogue to progress quest. 

Debt Collection - Tested by me. Fully functional.
Atomic wrangler accessible and quest given. All 3 NPCs spawn in correctly with quest markers. Able to find them sandboxing at their respective locations and resolve quest either by violence, threats or playing nice.

Misc - Tested by me.

  • Rotface sits in Mick and Ralphs doorway and gives tips correctly
  • Able to find the child running round with the C- Finder and buy it off him
  • Alleyway lure and ambush works as intended.
  • Kings member stands guard by the water.
  • NPCs path around and sandbox
  • Children chase the giant rat
  • All the criers are there and have working triggers
  • Old ben force greets the player at the gate before the random thug runs through and gets killed.
  • Train station door is there and you can enter as per TTW.

That's about it, If you find anything wrong please let me know and I will fix it.