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Author notes
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File credits
original port by x01x010 original weapon mod by FX0x01
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Changelogs
Version 1.0
initial release
What the mod does
Moves the weapon to a more lore-appropriate location
Puts the weapon and mods in a very-hard locked container to discourage getting it too early
Tweaks weapon stats to differentiate the 3 ammo effects a bit more
adds explosions to the explosive projectiles
What it doesn't do
This mod doesn't add functionality to the Dual Magazine mod, use this mod if you want that
New Stats
Fire: unchanged (30 base damage, 2.0 crit multiplier)
Plasma: 30 base damage, 2.5 crit multiplier
Explosive: 25 base damage, 2.0 crit multiplier, 10 explosive damage, 64 radius (~1 meter), 5 force
New Location The Elysium AK is now located in a very-hard locked container in the Allied Technologies offices. This location as it was barely used in the base game and didn't seem to have any lore around it, so I decided to flavor them as a small R&D company that had worked on high-tech weapon modifications.