Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Migck

Uploaded by

miguick

Virus scan

Safe to use

About this mod

Makes Antivenom anti all the venom

Requirements
Permissions and credits
Changelogs
Universal Antivenom

I have noticed that my writing style is overly complicated, beating around the bush without getting to the point and using needlessly long phrases and grandiloquent words to sound smarter than I really am. This undoubtedly stems from my need to overcompensate for my poor academic and social performance in my formative years, where being constantly placed as the butt of jokes by my peers made me cope by pretending to be more cultured than I really am, despite my classroom results not reflecting that at all.

One day I might realize that life isn't like in the high school movies, but today isn't that day.


For the time being, I shall attempt to explain what this mod does in a more direct and straightforward manner:
Spoiler:  
Show
*Antivenom and Datura Antivenom now cure all poisons, even from other mods.

*They are now chem-type items, weight 0.5, and priced like in Campfire Economy.

*Will not be consumed if you drink them while not poisoned.

*Snakebite Tourniquet and Fiery Purgative can also cure all poisons.

*They can also cure stuff that looks like poisons, but isn't:

*Will cure any effects in PoisonEffectsList.

*READ SLOWLY: Will also cure effects with base effects named like any messages found in
PoisonEffectsList.

*They notify what they cured, if anything.




I might get around to update Poisonous Poisons with this at some point, that mod is quite old and buggy as it is.