Fallout New Vegas
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Created by

Xilandro Axeuora and Hitman47101

Uploaded by

Xilandro

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About this mod

This mod adds brand new, modern throwing weapons mechanic, as seen in Metro, COD, Fallout 4 and some other FPS games.
The aim was to make it look and feel like it was always in the game.
This mod is part of the Project B42

Requirements
Permissions and credits
Translations
  • Spanish
  • Polish
Changelogs

Description
This mod adds brand new, modern throwing weapons mechanic, as seen in Metro, COD, Fallout 4 and some other FPS games.
The aim was to make it look and feel like it was always in the game.
This mod is part of the Project B42





Features
Fast left-handed throw for all throwing weapons (grenades, mines, melee), including those that are added by mods. Full support for 1st and 3rd person.
Pick up and throw grenades near you, available after taking perk "Return to Sender" (req: lvl 4, explosives 40)
Adaptive aiming - hit where you aim at close range (up to 15 meters). Both for 1st and 3rd person
Other smaller features and quality of life improvements: sounds, icons (not nice ones though), weapon selection memory, throwing power gauge, middle mouse button support for throwing, MCM configuration.


Usage
Install and play. It's that simple. Controls mimic Project Nevada, so if you're used to it - you'll feel right at home. Throw weapons with G key, select by pressing H, change weapon type (grenade/mine/melee) by holding H, and to reset throwing in progress - press R.
All keys and HUD elements are configurable via MCM.


Details & Technical info
This mod haven't been tested with animation packs/replacers. Be aware of that. If you see adaptive aim acting weird (for example, throwing knives hitting far from the crosshair) - don't hesitate and report immediately.
Quickthrow doesn't support controllers natively, I haven't found a good way to bind Throw/Select/Reset combo and not break something
I'm open for suggestions though. If you have a good idea what buttons can be comfortably used - let me know in the comments section
To make it work, custom 1st and 3rd person skeletons replacement is necessary. Due to this issue mod is incompatible with any other mod that changes skeletons until patched.
Please leave patch requests in the comment section, including link to the modpage. I will patch the skeleton and release it as soon as I get permission from the author(s) of the mod in question
Quickthrow is compatible with my mods from the start (Weapon Inertia and Diagonal Movement), but make sure Quickthrow is installed last.

Compatibility
Incompatible with any mod that changes 1st or 3rd person skeletons, at least until it's patched.


Known issues
If you are playing at very low FPS (less than 30) - it will lead to slight throwing animation offsets.
Aiming too low with melee weapons - you might hit yourself. Same with mines. You won't take damage, but it's still an annoyance.



Requirements
JIP LN NVSE Plugin starting from version 55.05
UIO - User Interface Organizer
The Mod Configuration Menu
Latest NVSE




Installation
Install required mods first. They are essential and without them – this mod will not work.
"B42 Quickthrow" mod installs like any other mod, manually or using a mod manager.
I recommend the latter for easy uninstallation.


Un-installation
Same as installation, in reverse.


Credits
Hitman for being a great guy and making anims for this project
JazzIsParis for all the magic
Obsidian for Fallout New Vegas
NVSE for all the good stuff

Armed Forces of Ukraine, for keeping me alive and safe

Слава Україні!