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GrimCounty

Uploaded by

GrimCounty

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About this mod

My first attempt at modding FNV (and in general).

Adds a unique, retextured .45 auto pistol to Doc Mitchell's place. You can find it, along with some ammo and it's mods (supports both of the original .45 auto mods) next to the terminal in the clinc area.

Requirements
Permissions and credits
My first attempt at modding FNV (and in general).

Actually includes the texture now. *facepalm*
Download the latest file and it should work
If it still doesn't work, please leave a comment

Adds a unique, retextured .45 auto pistol to Doc Mitchell's place. It deals more damage and doesnt weigh as much as the original .45 auto pistol. You can find it, along with some ammo and it's mods (supports both of the original .45 auto mods) next to the terminal in the clinc area (check the images).

Updates will come as I figure out how to mod

Issues
I've just noticed that when mods are applied to the weapon, the default texture will be visible when the gun is dropped (the world model doesn't have the right texture). Whilst this isn't a major issue, I'll look into fixing this (hit me up if you know how).

Future updates
Better implementation (lore wise/backstory)

V.1.3
Fixed the texture so that part of the old 45 auto grip is no longer visible

V.1.2
Increased the damage slightly and reduced the weight by a little bit so that it is more of a unique weapon than a retexture. Also added 100 rounds of .45 auto ammo and the relevant weapon modifications to Doc's place (right next to the gun), primarily so it can be readily used in new games.

V.1.1

The issue regarding the modifications should be now fixed (correct mods should show up)