FALLOUT NEW VEGAS
Enhanced Terrain LOD - TTW_NV_All_Texture_Packs by xCamoLegend - RoyBatty - tgspy
New Vegas » Models and Textures
Added: 16/04/2017 - 10:01AM
Updated: 30/04/2017 - 02:10AM

94 Endorsements

v1.02 Latest version

1,366 Unique D/Ls

2,903 Total D/Ls

16,065 Total Views

Uploaded by tgspy

Description

Last updated at 2:10, 30 Apr 2017 Uploaded at 10:01, 16 Apr 2017




So what is this mod?

If you weren't already aware, LOD(Level of Detail) for New Vegas is split into two sections, terrain and object. Object LOD is incredibly easy to generate, simply using and external tool and is most often the lod enhancement people use. However, terrain LOD is only successfully usable through the gecks lod generation, and the major downside to using this method is it takes an incredible amount of time. On top of that, normally you can only generate 1x scale meshes and textures for worldspaces.

This is no longer the case. Thanks to a patch provided by Roy Batty, meshes and textures are able to be generated in 2x mesh quality and 512x texture size(Double the resolution of vanilla).

The effect of this is that terrain lod looks much high quality, and can also be generated to match the textures of your favourite texture pack.

Terrain meshes and textures have been generated for TTW and includes all worldspaces, including TTW ones.

How did you do it?
A patched geck provided by Roy Batty. No I am not sharing it and don't go asking him for it.

How can I do it myself?
Unless a patcher is released, then you can't do it at 2x scale.

What is it compatible with?
In theory, everything unless there's conflicting meshes and textures. Prioritize  these ones. 

What texture packs does this work with?
Any, choose the right version of ETL when you install to ensure the colours match up.

Does it work with FNV LOD Gen, FLIP and Texture packs?
Yes it works with all of these, FNV LOD Gen covers object LOD, as does FLIP. For textures, just use the right file.

How do I install this?

Install with your mod manager or manually, ensure the root contents of the zip file are in your "Data" folder.


Credits
xCamoLegend for generating all the meshes, NMC washed out, Mojave Desert, 4k Noise, and NMC original 
Roy Batty for providing the patched geck
tgspy for generating vanilla textures
You for downloading


This is a good place for me to plug the Frontier. If you're interested in seeing the biggest and best new vegas mod project ever, follow us on twitter at @FrontierDevs or join us on Discord at discord.gg/010HuEORHwewSvgPo