Fallout New Vegas

File information

Last updated

Original upload

Created by

CrP44 Drayman1011

Uploaded by

CrP44

Virus scan

Safe to use

About this mod

GLORIOUS SOVIET ANTI-TANK RIFLE FOR REAL SOVIET SOLDIERS

Requirements
Permissions and credits
GLORIOUS DAY TO YOU, COMRADE
LET ME INTRODUCE YOU INTO THIS SOVIET MOD
So, I like PTRS-41 very much, I literally would like to marry this rifle, so I made some historical fixes for Drayman's PTRS-41 mod. Also this is the first thing I'm uploading on Nexus, so, please don't yell at me so much.

Features and changes:
- Now rifle have bigger proper scale
- The placing of weapon in hands fits much better now. By the way, I can't do anything about left arm, so it still goes through rifle frame
- Now it's semi-automatic, like real life PTRS-41
- Reloading animation changed from BB/La Lounge's to garand's animation.
- Some stats and configs changing

Requirements:
- Original Drayman's PTRS (replace files with mine)
- I'm highly recommend to use JoeFoxx's WAR animations, cause weapon placing changed to fit them
- And also I highly recommend you to get some good shooting sound replace for Antimaterial Rifle


Installling:
- Get original mod
- Drag'n'Drop the files into your Data foldier
- Get my file
- Drag'n'Drop the files into your Data foldier with replace confirming

Additional details:


- 1st person iron sights could possibly be screwed up. My apologies, but I'm 3rd person player, so i don't care about it... Later i'll probably fix this

- Why Garand reload anims?
-
Because PTRS used to reload by the 5-round clip like garand clip but the way bigger. Yes naturally it goes into bottom of the rifle, but in the game most acceptable animation for this is the Garand one.

- Semi-auto? Isn't that OP?
- Comrade, this is a badass anti-tank rifle. In the glorious Soviet Union it was used to screw Wehrmarcht, their soldiers, their tanks and, when german tanks became too fat and armored, even their planes. So it was OP even in real life.

- Will you do more about this rifle?
- Of course comrade, I'm planning to take some garand clip and change it capacity/sizes to make reloading experience much more epicly. Also I'm gonna look for some better ported model to add bolt animation and etc, cause for now i have only "one-piece" mesh.

- Can you do some stuff like this with *mod_name/mod_link* ?
- Well, if I'll get interested in this and if i recieve permission from author, I will make it.

16/02/20
1st person IRON SIGHTS!
Now the're working... kinda. The actual bullet travel is stuck a bit to right for some reason. I tried to move mesh, sighting node, projectile node. But it gives no result unfortunately. (i suck.) By the way, i hope it's better than staring at reciever... right?

THANK YOU, COMRADE, GO AND CLAIM GLORIOUS VICTORIES FOR THE MOTHERLAND ~URA-A!