Hey everyone!
Been a while since my last mod and I've missed modding too much!
This mod adds a custom MP 18 SMG to the wasteland.
I say custom because I started modelling the lanchester smg and then saw it looked just like the mp 18 in Battlefield 1 so it's
got differen't parts from each one. I'm not really sure of the differences though I'm by far no expert on guns I just love making then :)
Yes the reload animation is a bit off and there is nothing I can do about it :/ doesn't really bother me though lets hope it look better in Falout 4.
Can be found in a locker in Doc Mitchell's bedroom.
Any bugs please let me know.
:::::
IMPORTANT!
I have noticed that most people are using Hitman's 1st Person Weapon Animation Overhaul mod. so if it looks abit off in 1st person it's because I modded the weapon with vanilla animations. I will be patching this asap.
New sight mod added!
Looks best with fov 85/90 imo
Modelled in Blender
Textured in Photoshop
Puretones ENB used in screenshots
Been a while since my last mod and I've missed modding too much!
This mod adds a custom MP 18 SMG to the wasteland.
I say custom because I started modelling the lanchester smg and then saw it looked just like the mp 18 in Battlefield 1 so it's
got differen't parts from each one. I'm not really sure of the differences though I'm by far no expert on guns I just love making then :)
Yes the reload animation is a bit off and there is nothing I can do about it :/ doesn't really bother me though lets hope it look better in Falout 4.
Can be found in a locker in Doc Mitchell's bedroom.
Any bugs please let me know.
:::::
IMPORTANT!
I have noticed that most people are using Hitman's 1st Person Weapon Animation Overhaul mod. so if it looks abit off in 1st person it's because I modded the weapon with vanilla animations. I will be patching this asap.
New sight mod added!
Looks best with fov 85/90 imo
Modelled in Blender
Textured in Photoshop
Puretones ENB used in screenshots