This is a mod that aims to add further roleplaying elements by allowing you to instead of just having a general grasp of a weapon, speciallize in specific weapon types like Shotguns, Rifles, Pistols, etc through the usage of perk trees.
Publicly Released Trees:
Rifles (80% Complete)
Balance Test Needed:
Rifles
Trees in Progress:
Shotguns, Pistols, Explosives, Melee, etc.
Version Denotation:
Every release of a skill tree will push the version up by '.1' (in the advent of all skill trees bases being released, it'll finally reach Version 1)
Subsequent modifications typically push the version up by '.01' in the case of special skills being released or '.001' in the case of bugfixes.
Perk Tree Design:
<-Weapon Efficiency->
<-Weapon Mastery->
<-Special Abilities->
Publicly Released Trees:
Rifles (80% Complete)
Balance Test Needed:
Rifles
Trees in Progress:
Shotguns, Pistols, Explosives, Melee, etc.
Version Denotation:
Every release of a skill tree will push the version up by '.1' (in the advent of all skill trees bases being released, it'll finally reach Version 1)
Subsequent modifications typically push the version up by '.01' in the case of special skills being released or '.001' in the case of bugfixes.
Perk Tree Design:
<-Weapon Efficiency->
<-Weapon Mastery->
<-Special Abilities->