Fallout New Vegas

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Hopper31

Uploaded by

Hopper31

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About this mod

Ever wanted to have a Cazador companion? Well you're in luck. After a small scuffle, and fixing a few broken limbs, you start being followed by a young Cazador that for some reason sees you as a guardian. Now you're in charge of taking care of it. Inspired by Baby Deathclaw Commander and Sergeant Buttfist.

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
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Features
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This mod adds in a baby Cazador that can potentially be used as a companion after you do it a small favor. After the ordeal is solved, it'll act just like any other companion would, with one minor exception. It needs to be regularly fed otherwise it'll turn on you. It takes around roughly 5 hours of playtime for it to grow all the way up depending on what/how quickly you feed it once it becomes hungry.

  • Stats

The Cazador's stats scale as it grows up, it starts off pretty weak but will eventually rival one of the Giant Cazadores from Honest Hearts.

HP will go from 70 to 350
Damage will go from 16 to 80
Poison DOT will go from (1HP/s for 31) up to (12HP/s for 20)

  • Location

It can be found at the destroyed Tribal Village to the North of Goodsprings, deep in Cazador country. Once the Cazadores at the village are dealt with, approach the nest that's sticking out of the rock face behind the tents. Something will occur, then your Cazador buddy will appear and start communicating with you.

  • Abilities

As mentioned above, your Cazador will grow up over time, this occurs every time you feed it, with certain foods causing it to grow up faster. As it grows up you will unlock certain abilities to improve either your Cazador's survivability/damage or your own damage, provided you pass the appropriate skill/perk checks that is.

  • Other 

At any point after acquiring it as a companion you can rename it to anything you can think of.

You can also set a custom 'home' location anywhere for your Cazador to return back to.

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Bugs
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None known at the moment.

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Conflicts
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Coito Ergo Sum has a quest to destroy the Cazador nests near the Tribal Village, doing this quest then re-entering the zone with this mod enabled will cause the game to crash. To fix it, enter "PRID 174B86" followed by "Enable" without closing the console. This'll bring back the nest and allow the mod to proceed like normal.

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Requirements
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NVSE
JIP LN NVSE

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Credits
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Al Chestbreach - For inspiring me to make a proper companion thanks to his adventures with Sergeant Buttfist and Pulsebutt.
FO3Phalanx - Some ideas were inspired by his Baby Deathclaw Commander mod.
Hemingway308 - For the FnGetExternalForm script.
Tgspy - Early testing.
Weijiesen - Early testing.