Fallout New Vegas

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Obsidian Entertainment

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mindumindumindu

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About this mod

A corrected version of the Travling Merchant in F:NV basegame who resembles Todd Howard.

Permissions and credits
Background: The original NPC (his Editor ID) is visible in the GECK screenshot I posted and there's another guy who also shares the same face. They both have green eyes in-game though, so I created a new NPC with the corrected blue eyes in the Prospector's Saloon.

One of these merchants is actully part of a caravan with two brahmin, one black female Traveling Merchant, one Caucasian female Mercenary and another Caucasian male mercenary. Speaking to him in-game, the Traveling Merchant Todd Howard's voice will be a tad bit squeakier (like the real life Todd Howard) than the regular MaleDefault03 voice. And yes, they do help you if you get attacked, so it's probably not a good idea to kill them.



As the caravan heads towards Novac from a spot close to Nipton;

* Three or four Legion Recruits will hide behind a billboard (facing the wrong side, though) and the caravan will run into them.
Sometimes, a small pack of Nighstalkers will attack the recruits, forcing the caravan into combat.
>> If Todd Howard and his caravan survive this stage of the trip:
* Further along on the road to Nipton, a pack of molerats and three Vipers wearing metal armor will ambush the caravan.
With the Vipers hiding behind a safe distance is a Legion Veteran or a Decanus, who will also go hostile upon seeing the
caravan. Defending Todd is a good way to become Hated with the Legion.
>> If Todd Howard and his caravan survive the second stage as well:
* The caravan will continue towards Nipton and keep walking until they stop at a certain spot within the gates of the
Dino Dee-lite Motel. They each stand in a row with their guns whipped out, their brahmin behind them.

One more thing: the regular Traveling Merchant in Nipton is a blonde and blue eyed Caucasian female. If she and her mercenary
tries to stand at their usual spot in the motel, but is spot-blocked by Todd and his b****es - she will turn back and walk in the
opposite direction. This behavior suggests that Todd Howard and his caravan were probably meant to be slaughtered along
the road instead.



My Custom NPC: I gave him the default MaleVoice03. (So no, he won't sound like the squeakier voiced Traveling Merchant.) When you talk to this NPC, all he says is, "What do you need?". Your character can only say, "I need to get going." and he replies, "Bye." and the menu exits the conversation.



  All credits go to Obsidian Entertainment for making Todd Howard into a Traveling Merchant and Bethesda for owning the Fallout franchise.


    Blue-Eyed Todd's GECK ID: NPCToddGreene
      Custom, Count 1, Users 0
    The in-game Todd: VES09Merchant02
      Base Game, Count 1, Users 0
    The non in-game Todd: NVMerchantMaleA
      Base Game, Count 0, Users 1


Oh before I forget, here are the textures I used in my game that made Todd look that way:

Eyes Without Cataracts by Ataribaby: http://www.nexusmods.com/fallout3/mods/1852/
Breezes New Vegas Males - AIO - NMM Compatibleby sesom: http://www.nexusmods.com/newvegas/mods/48222/