Fallout New Vegas
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Fagahajakal Lakajahagaf

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Fagahajakal

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About this mod

"A Boy and His Ghoul" is a quest mod based around comedy, tragedy, ghouls, hobos, rockets, references, with multiple endings.

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A BOY AND HIS GHOUL

NOW WITH VOICE ACTING
AFTER A LONG, LONG TIME THE VOICE-ACTING HAS ACTUALLY, LITERALLY BEEN RELEASED
START PLAYING IF YOU HAVEN'T TRIED THE MOD YET AND REPLAY IF YOU HAVE

THIS FINE PIECE OF MOD REQUIRES:
Fallout.esm
OldWorldBlues.esm
Ability to Read
Ability to Install the Mod
A Functioning Computer

HOW THIS FINE PIECE OF MOD HAS TO BE IMAGINED:
A Boy and His Ghoul is a quest mod, it start's in Freeside, just before the East Gate (where Mick and Ralf's is, in case you haven't heard). You have to talk to the boy who doesn't seem familiar to you. After that, the quest line will start, you will possibly have a good time, assuming you enjoy quests with multiple ways to solve.

You will encounter Ghouls, Hobos, Members of Bigger Factions of Vegas, smugglers, loners, bums! You'll have to fight, but you can escape from those situations. Although, these fights are very exciting (most of the time, because they are unbalanced).

The Story-line is very well written doesn't leave loose ends. I did everything to make it look like everything happens for a reason, no nonsense.

It may contain profanity, dialogue, letters, but I hope every player will recieve them with good apetite.

ABHG contains about 350 lines of dialogue, partially voice-acted. In case you don't hear voice don't go crazy, play through the mod and you'll hear human voice.  and all of them is voiced.

DO I CARE ABOUT WHAT YOU SAY ABOUT MY MOD:
Yes, I do, actually. Feel free to say whatever you want. I'm look forward to your feedback. Really, anyone who tries my mod should comment about their experiences.

HONEST OPINION ABOUT DIFFICULTY:
Sometimes hard, because of OP enemies. They are OP only in some way, there's always an easy way. You'll only die if you do the opposite thing you should probably be doing.

WHAT I DID TO MAKE IT PLAYABLE FOR PLAYERs ON EACH LEVELS:
Nothing. I cannot balance. I honestly think you can play this mod right after you step out of Doc Mitchel's. 

OFFERS YOU:
4 Quest (each contains fully functioning quest markers)
350 Lines of Dialogue (open-ended dialogues, might not see every line for first play)
2 New Weapons (which are unplayable, but they are very under-powered, so...)
1 New Piece of Armor (a retexture, pleasant surprise, probably)
New Interiors (including a dungeon, it doesn't respawn if you were wondering)
A Relatively Short time of Gameplay
Temporary Companions
References
Ending Slideshow

COMPATIBILITY:
Shouldn't conflict. It's not something that changes that much but let me know if there's anything.

PEOPLE WHOSE VOICE Y'ALL SHALL HEAR:
Marky0902- Kings Gang Member
Mphlondon- Carter
Cellblockpsycho- Chubby, Estate Agent, Mel
Tyler Armstrong- Sparhel
Crabcakes125- AlChestBrooch, Candaloo, Kings Gang Member
Magic al- Inspector, NCR Clerk, Rocket Hobos
WebforditoUbul - Ghoul Dude (only until Marky0902 submits his recordings of this role)


CREDITS:
Bethesda Softworks - for making the engine.
Obsidian - for making the game.
Nexus- for the modding community.
Someguy2000- for making cool mods.
Alchestbreach- for the videos he created and for the lore the he attracted around himself.((Edit: AND for reviewing the mod.
God- for making Earth.
Sea- for it rushes to shore.
Birds- for they sing while I'm making the mod.
Player- if you play my mod.
Mom- for me.
Dad- for me.
Grandma- for Mom.

I used http://www.acapela-group.com/ for voice synthetising.

Great review by AlChestBreach:


And again, a great review by DongoBot:


Another wonderful review, made by Ollyoxen (version 1.9):