Fallout New Vegas

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SpamPTRS

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SpamPTRS

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About this mod

A collection of over 100 SpamPTRS weapons - old guns, new models, and guns unique to the pack.

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Permissions and credits
{CHANGELOG}
V1.4
-Fixed an issue with the G3's model
-Updated the G3 with a new model

V1.3
-Fixed an issue with the Special Carbine model
-AM MRS4 and AM MRS4-R now have slightly different models

V1.2
-Fixed an issue where Tranq Rounds would not have the fatigue effect
-Fixed Zastava M93 not having using the scope when aiming
-Fixed AK47, Norinco 56-2, and Vz 58 icons
-Adjusted PPsh-41 damage

V1.1
-Fixed Winchester 1892 texture paths
-Fixed Sten and Vendetta missing sounds
-Adjusted AR/AM family firing sound

*REQUIRES HONEST HEARTS*

This mod is the culmination of all of my work that I've deemed necessary to integrate, refurbish, and create for this weapon pack. In this pack you'll find almost all of the weapons I have created along with never before released weapons exclusive to this pack. Over 110 different guns ranging from antique muskets to the most cutting edge of tactical gear still in use today, there's a little bit for everybody. I have used my skills that I have accrued during my latter time as a modder to refurbish some old favorites like the Kentucky Long Rifle or Jezail Musket. Every weapon has been painstakingly added to loot and vendor lists across the wasteland. The weapons include:

Exclusive to SPArmamentium:
-AR16 (of Far Cry 2 inspiration)
-M16A1 (of MGS Peace Walker inspiration)
-Colt 1877 Lightning
-Colt Buntline
-Double Barrel Coach Gun
-FAMAE SAF
-Flamethrower
-ASP Pistol
-AS VAL
-Norinco Type 56-2
-Luger P08
-M79 "Pirate Gun"
-Khyber Pass Pistol
-Red 9 Pistol
-Red 9 Carbine
-German "Bouncing Betty" S-Mine
-German Stielhandgranate and Energy Stielhandgranate
-Kel Tec Sub 2000
-Vz. 58

Guns from Older Mods:
-AA12
-AM MRS4
-AM Type 69 (renamed AM MRS4-R)
-AR180B
-M4 Custom
-M16A3
-Patriot (found in Camp Forlorn Hope graveyard)
-AAC Peace Badger
-Carbine Rifle
-XM16E1
-AW Sniper Rifle
-Bardiche Axe
-Better Hunting Rifle
-Arquebus
-Kentucky Long Rifle
-Blunderbuss
-Jezail Musket
-Tanegashima
-Colt Dragoon, Walker, and Single Action Army
-DP28
-Farquhar Hill Rifle
-FN FAL
-FN P90
-G3A4
-Gatling Gun
-GTA V Pump Shotgun
-Hells Reach Weapon Pack
-Hush Puppy Pistol
-AK47
-AK74
-Saiga 12
-Dragunov SVD
-Skull Faces Mares Leg
-Winchester 1892, 1895 and Yellow Boy
-KAC ChainSAW
-M249
-M60
-Ultimax 100
-Locomotive 12G
-Long Walk Weapon Pack (found outside Lonesome Road entrance)
-M1897 Trenchgun
-M1911 Pack (found at Hoover Dam, Camp Forlorn Hope graveyard, and El Rey motel)
-Marathon Weapon Pack
-Martini Enfield
-M1895 Nagant
-Schofield no. 3
-Webley MkVI
-Ppsh41
-Preacher (found in Camp Searchlight church)
-QBZ95 (renamed QBZ97A)
-Carcano Rifle
-M1 Carbine
-M1 Garand
-MAS 36
-Mosin Nagant (unique The End version outside Vault 22)
-SMLE No. 3
-Springfield 1903A4
-Semi Auto AMR
-1874 Sharps
-Blyskawica
-F1 SMG
-MAC 10
-Type 2 and Type 100
-SpamPTRS Melee Pack and Plane axe
-Special Carbine (GTA V)
-Sten MkIIS
-MSF Stun Rod
-Tec 9
-M1A1 Thompson
-USP 45
-Welrod
-Z93 Black Arrow

Uniques!
-Prototype Laser Mauser - found behind the Silver Rush near the dumpster
-Hunter's Blunderbuss - crafted with a Blunderbuss, Dirty Water, a Blood Pack, and 3 Psycho
-Patriot - found at a grave in Camp Forlorn Hope
-The End - unique Mosin Nagant found outside Vault 22
-Bazaar Bargain - crafted with a Jezail, 10mm laser sight, Hunting Rifle custom action, 9mm pistol scope, and scrap metal
-Big Bob - found at the Smith Mesa Prospectors Camp near Cottonwood Cove

Credits
-Thumblesteen for all of his work setting up the scripts and putting up with my questions about it! I've learned a lot about scripts and this mod couldn't have been possible without his support (he also created the name).

A Word from SpamPTRS
I apologize for taking this long to finally put this out, especially since people have been requesting it for well over a year now. This pack is my magnum opus and, for now, marks my retirement from weapon mods (atleast until I can think of more guns to add). Don't worry, I will be releasing the armour in the screenshots soon and I may revisit and update older armor mods, who knows? I may or may not be modding for Fallout 4; with the way the weapon system is set up, it seems like weapon modders will become a thing of the past. If Fallout 4s architecture is anything close to NV's, weapon modding simply wouldn't be worth the effort; who would create hundreds of different models for just one gun? At any rate, thank you all the wonderful people of the Nexus whom I've met the past few years and thanks to everyone who enjoys my mods; I never thought when I uploaded the Ultimax way back when that I would have this many people enjoy what I do, you've all certainly kept me busy, that's for sure! As for now, I need a hard earned break, enjoy the mod!