Fallout New Vegas

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Last updated

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Created by

BayK

Uploaded by

SGTbayk47

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Safe to use

About this mod

Replaces the existing NCR armour and helmets with a new combat armour variant.

Requirements
Permissions and credits
NCR COMBAT ARMOUR



DESCRIPTION
The NCR Combat Armour mod replaces the existing NCR armour and helmets with a new combat armour variant. All of the new armour and helmets have identical stats to standard armour, and are only changed visually. All changes in the mod are implemented via script, and as a result the mod requires version 50.20 or higher of the JIP LN NVSE Plugin.

Changes in v2.0
Updated meshes and textures.
Meshes and textures stored in a .bsa file.
Removed all effects from armour, and reverted stats to vanilla.
Removed changes to NCR Patrol and Veteran Ranger armours and helmets.
Removed changes to First Recon armour.

Changes in v2.1

Mod is implemented completely via scripts.

Changes in v2.2

Fixed MP helmet texture issue.

Changes in v2.3

Refreshes NPCs to avoid meshes reverting to vanilla when loading a save in which NPCs are wearing the edited armour. Thanks to Ladez for the scripting!

Changes in v2.4

Slightly updated face wrap mesh. If you're happy with the current version there is no need to download this.
Optional sleeveless version to match the look of regular combat armour. Install after the main file.

REQUIREMENTS
This mod requires NVSE and the JIP LN NVSE Plugin.

BUGS AND CONFLICTS
The latest version of the mod contains no bugs or conflicts.

INSTALLING AND UNINSTALLING
To install the mod copy the CombatArmourNCR.esp and CombatArmourNCR.bsa into your data folder. To uninstall just remove the same two files. Or you can use your preferred mod manager to install this mod as you would any other.

CREDITS
Me, for the new meshes, textures etc.
Ladez, for scripting help.
Bethesda/Obsidian, for creating Fallout New Vegas.

PERMISSIONS AND DISCLAIMER
Any assets in my mods that are made by me can be considered modders resources, so long as I am credited in some way. Any other assets will require you to check the permissions of the respective mods.

This mod is provided as is, and I'm not responsible for any problems using the mod may cause.