Fallout New Vegas
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Radinka

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About this mod

While being rescued from your early grave, you were exposed to a strange mist. Maybe it was a radiation cloud. Maybe it was some top secret NCR chemical weapon. Maybe it was…alien…in origin. Regardless of where the mists came from, it drastically altered your DNA. You are now what some would call…Inhuman!

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This is a cheat mod that should be loaded with a new game.It presents new starting traits that players can select. 

While being rescued from your early grave, you were exposed to a strange mist.  Maybe it was a radiation cloud. Maybe it was some top secret NCR chemical weapon. Maybe it was…alien…in origin. Regardless of where the mists came from, it drastically altered your DNA. You are now what some would call…

…Inhuman!

This mod provides players with the choice of three different versions of the Inhuman trait, depending on whether you want just a small boost for your character or you want to feel like a god. You should only select one of the Inhuman traits. I don’t know how to make it so you can’t select more than one, so you will just have to be on your honor.

Inhuman: +1 all S.P.E.C.I.A.L. attributes. 10 resistance to fire, poison, and radiation.

Inhuman Noble: +2 all S.P.E.C.I.A.L. attributes. 25 resistance to fire, poison, and radiation, increase Action Points 25, Increase Carry Weight 500, Increase Health 100

Inhuman Royal: +2 all S.P.E.C.I.A.L. attributes. 25 resistance to fire, poison, and radiation, increase DT 10, increase Action Points 25, Increase Carry Weight 2500, Increase Health 500, Increase Unarmed Damage 250

Before you leave Doc Mitchell’s House, check out theS.H.I.E.L.D. Supply Cache. It includes 500 caps, 5 stimpacks, 5 radaway, S.H.I.E.L.D. Combat Armor (bonus to Energy weapons and sneak), S.H.I.E.L.D. Plasma Pistol (modified plasma pistol with increase to damage, clip capacity, and weapon health)