Fallout New Vegas

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Last updated

Original upload

Created by

Jokerine

Uploaded by

Jokerine

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Safe to use

About this mod

A tiny new dungeon with some new clutter and a surprise or two.

Permissions and credits




Hello everybody! This is a very small fully voice-acted quest mod that adds a short dungeon, a simple follower, a truckload of new foods, some weapons, a few pieces of apparel, many magazines, some skill books, and a bunch of unique clutter. I am really, really glad to be done with this, at last...

The file does not require any DLC, so it should be safe for everybody to use. Still, you should always make a backup save before installing ANY mod, in case something goes wrong.

WARNING: This mod uses Imagespace Modifiers for fade-to-black scenes and some other effects. If you use an ENB these will not work as intended. You've been warned with this warning I just gave you.





A new dungeon, HELIOS One Biological Research, has been added and can be accessed through a trapdoor right next to HELIOS One. How long has it been since someone entered this place? What, or who, could be lurking inside? How many Dinky toys does it take to completely destroy a modder's brain change a lightbulb? It will take one brave courier to find out!

Since the whole little quest takes place in one small dungeon, I won't write much about it here so I don't spoil the surprise. That is also the reason there are so few pictures. Sorry if this is a deal breaker for some~ But if you are a hopeless packrat like me, I think you'll have a great time! Not so much if you like shooting things, truth be told. There is very little combat to be had in here.

Copious amounts of unique collectibles have been scattered around this new dungeon, so make sure you check every nook and cranny!

An simple in-game mod management menu (a small terminal) can be found on a shelf in the utility room of the new dungeon. Here you can change a few things to customize your experience, read the developer commentary, and check your mod version to help with bug reports. A complete walkthrough of the mod is available in the Readme tab.




 
Only the base game. There is one dialogue reference to The Sink and a RALPHIE misc item, but I didn't feel that warranted making DLCs a requirement.





The dungeon can be very demanding. It has been properly optimized with roombounds and portals, but even then, if your computer is not up to snuff you will definitely have lagging issues.

There is a chance one of the last sequences of the mod may not fire up correctly if you're skipping the dialogue, so please be patient.

This mod is very self-contained and only adds one trapdoor to the world, so I doubt there will be problems with other mods. But, if you find any, please let me know so I can list them here.




HELIOS One. A picture of the entrance can be found here.



 

To install, extract the contents of your downloaded file to your "Steam/SteamApps/Common/Fallout New Vegas/Data" folder. Then activate the mod through your preferred launcher by ticking the checkbox next to the esp. Or you can use your mod manager of choice to download the mod automatically. To uninstall, simply delete the files from your Data folder, and you're good to go.



- I hate [thing] and [thing] and [thing]! You should have done [thing] and [thing] instead! And while you're at it remove [thing] and [thing] and add [thing] and [thing]! And [thing] is NOT LORE FRIENDLY! FIX THIS!
- This isn't a restaurant. If you don't like something, use the console to disable it, remove it with the GECK or FNVEDIT, or sell it off. In other words...

- I EXPECTED SOMETHING HUGE, LIKE THAT ONE OTHER MOD YOU MADE!! THIS SUCKS AND I AM DISAPPOINTED!!
- I am never going to make anything as big as that again, so yeah.

- Why is the download so freakin' big?! I can't be bothered, it's gonna take me ages!
- There are many, MANY unique assets in the mod that were required to achieve the look I was going for. There's also LOADS of voice files for dialogue and sounds. In other words...

- How do I...?
- Read the walkthrough in the readme tab.

- Where is the configuration menu? I installed MCM but this mod is not showing up there!!
- The config menu terminal in the utility room and you can access it like any other default terminal. It's not a MCM menu.

- THERE ARE NO QUEST MARKERS FOR SOME OBJECTIVES! ADD THEM NOW OR I WON'T ENDORSE OR WHATEVER! ADD THEM!!! RIGHT NOW!!!111!
- No.

- OH MY GOD, I CANNOT GET OUT OF THE DUNGEON!!!1
- The mod is designed so you need to complete the quest before you can leave. I don't care if you use the console to leave. Your game, your rules.

- TOO MUCH BUILD UP AND TOO LITTLE REWARD!! NOT WORTH THE HUGE DOWNLOAD!1 AUGH!!!
- That's like, your opinion, man.

- Can I use some of these files on my own mod?
- It depends on what you want to use. If you check the permissions and credits tab you'll see a bunch of things I'm using are already modder's resources, so just look around there. I have exclusive permissions for several resources, though, so check carefully before just picking whatever from my mod. PM me if you're not sure who to credit. I made a bunch of the new meshes, however, and those are fair game. I've uploaded a selection of meshes confirmed to be fair game here.

- MY SCIENCE SKILL IS LOW SO I'M STUCK!!!11
- There are magazines and alternatives available all over the place. Just look around.

- I ate a magazine/book/consumable added by the mod and got a misc item labeled "empty". What's with that?
- A few unique consumables will indeed give you an empty copy, mostly for hoarding/decorating purposes. I just love collecting books and hate it when they disappear.

- I hate the stupid red overlay of the 3D glasses!! Remove that garbage!
- Remove it yourself through the in-game configuration menu.

- I used the console to [do thing you're not supposed to do] and saw [thing you're not supposed to see]! FIX IT!
- Go away...

- The voice acting is dreadful! What a bunch of amateurs! Redo the voice roles now!
- I fully stand by my voice actors. If you have a complaint about them and desperately need to PM someone about it, send the complaints to me. Afterwards, please find professional voice actors willing to do all of this for free, re-record everything, do the lip-sync, correct the subtitles if needed, upload it to the Nexus and send me a link so I can check it out and link it here on the mod page. Until then...

- The new textures are too low res and ugly! I cannot stand this!
- I downscaled a lot of textures to help reduce the file size, but when it comes to upscaling textures, I am at a loss because I am no good at texturing, so what you see is what you get. In other words...

- The new weapons are awful! Fix them!
- Sowwee. I personally like them a lot, especially the boxing gloves. If you don't like them, modify them with the GECK or FNVEDIT. In other words...

- I hate the music tracks! Change them!
- If there's a song you don't like, go into the music files for the mod (they're very clearly labeled at Sound/fx/_Dinky in your Data folder) and replace the ones you don't want with silent tracks, your own songs, or whatever. In other words...

- I'm lagging all over the place! Help!
- I tested this mod on a heavily modded setup, on a mid-range gaming laptop, and I did have a bit of lag but nothing unbearable. If you have a NASA supercomputer it shouldn't be an issue, but if you're playing on a coal-powered machine, you will definitively have some performance loss.

- Can I make a patch that changes something about the mod and upload it to the Nexus?
- Most certainly! Make sure to upload only your .esp and required stuff (but none of my assets) and send me a link so I can list it here!

- I went looking into the mod and I saw you have a truckload of scripts! I don't like scripted mods! Remove these scripts at once!
- About 99% of the scripts are OnActivate and will not bloat your saves. There are only two quest scripts, the one that sets everything up and the one that tracks the quest itself. If this bothers you, remove some of the scripts with FNVEDIT or the GECK, but don't come crying when the mod breaks. In other words...

- I hate things being static! I wanna pick things up!
- I don't like knocking things around all the time, and New Vegas has plenty of clutter everywhere already. In other words...

- Is this compatible with [mod]?
- All the mod does is add one trapdoor, so there should not be any problems with mods you may have. But if you find any conflicts, please let me know so I can list them here.

- How come the mod looks different in my game than your screenshots?
- I am using several retextures in my own game, SweetFX and Grass is always Greener, so results may vary.

- The mod is awful/glitchy/buggy/etc. I am going to uninstall it and I must let everybody know!
- Sad to see you go~

- The mod sucks!
- So does a vaccuum cleaner



FOR THE (EXTREMELY FREAKIN' LONG) FULL LIST OF CREDITS, PLEASE CHECK THE "PERMISSIONS AND CREDITS" TAB