Fallout New Vegas
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Volare21

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volare21

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About this mod

Adds leveled Rusty and Enhanced Weapons to the Mojave (Fallout Shelter Inspired)

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If you played Fallout Shelter then you may be a bit familiar with this idea. As seen by the title this mod adds the similar Effect of Rusted and Enhanced Weapons and is used all around the Mojave. All weapons are seamlessly integrated into the game and replaces some spots for vanilla weapons slots. Although this might not be the case for some earlier weapons but this will be fixed in the next update.

Rusted do lightly less damage, are cheaper, but require less skill than the average weapon.

Enhanced weapons do slightly more damage, don't Jam After Reload, are slightly more expensive,also in some cases may shoot faster, but require more skill to handle than the average weapon.

Hardened weapons are just that, hardened, they are twice as durable than the average weapon. (but still Jams when is in low condition)

High Precision doesn't spread from little to at all

Compatibility: this has been tested with most the popular mods such as (crossed off means not compatible):
  • Project Nevada - Full
  • Millenia's Retexture Project
  • Hitman's 1st Person Animation Replacer
  • Weapon Mods Expanded (WMX)
  • Weapon Modification Expandsion (WME)
  • Classic Fallout Weapons
  • Weapons of The New Millenia


Notes and Updates:
  • All guns are integrated so that they can be repairable within each other even the shotguns are added to the shotgun surgeon list pistols are added to the professional list etc. Even your Holdout rusted and enhanced weapons work even added SMGs to the improved holdout lists.
  • Version 1.1 -Fixes the Enhanced 10mm SMG being less expensive than the normal 10mm. Added more leveled lists and more Rusted and Enhanced weapons to the perks and now all the perked weapons should be filled out fully (not really noticeable. Good if you're using Grunt, Soldier , Cowboy, or even Plasma Spaz.
  • Version 1.2 -Diverse the weaponry to make the guns a bit more common. This update includes the flame, laser and plasma based weapons.
  • Version 1.3 -Some Major but hopefully unnoticeable bug fixes such as the rusted lever action shotgun DAM being at 1500s. All weapons are Seamlessly added or re-added into rusted and enhanced weapons! More varieties will come in the future such as more Hardened and High Precision Weapons; ALL unique weapons are Enhance-able through the workbench using some spare parts and scrap electronics [NOTE: the recipes to craft the Enhance-able your Guns skill must be the same as the unique weapon you're upgrading.]


"
You might - one fellow I knew was able to slip a pistol past the guards. You? {Sizes up, impressed}I'm guessing you could get a machine gun by them." -Mister Holdout