Fallout New Vegas

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Created by

MegsKitaniji

Uploaded by

MegsKitaniji

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About this mod

Adds new recipes to create HollowPoint (HP) rounds for (mostly) small/medium caliber guns.

Permissions and credits
Donations
Requirements:

Base Fallout
(I don´t really know this) GRA
And the Handloader perk

Install: 

Just normal, either just install it with the NMM, or put the .esp in the data folder.

What it does:

It adds one Hollow Point recipe to:
10mm
12.7mm
.357 Magnum
.44 Magnum
9mm
45-70 Gov´t

All the Bullets have these specialities:
Damage x1.75 
Damage Threshold x3

Please Note: All of the recipes require the "Handloader" perk.
   All the bullets must be crafted. (The costs are slightly higher than the standard rounds)

All the ammunition is properly implemented, meaning that they also work with added weapons as long as they stick to the G.E.C.K.´s Form Lists.
Obviously the bullets can only be crafted at a workbench.

Why:

I was fooling around with a build that focused on small/medium caliber firearms that use 9mm, 10mm, .357 Magnum .44 Magnum 45-70 Gov´t rounds
And although you can buy these rounds from different merchants, I wanted to make them creatable at a workbench.
I mean, with the Handloader perk, you should be able to create all types of ammo and now you´re one step closer to do so.

Incompatibilities:

There shouldn´t be any, as long as they don´t reassign weapons to new/other Form lists.

Cheers.

If you use my mod in one of your own mods, please put up a thanks message somewhere.