FALLOUT NEW VEGAS
Power Armors Enhanced by FurionX
New Vegas » Armour
Added: 18/08/2015 - 07:54AM
Updated: 23/09/2015 - 05:33AM

80 Endorsements

1.1 Latest version

911 Unique D/Ls

1,402 Total D/Ls

18,399 Total Views

Uploaded by FurionX

Description

Last updated at 5:33, 23 Sep 2015 Uploaded at 7:54, 18 Aug 2015

Now with "lite" version which has significantly (mostly) reduced armor values compared to the main file,
but still vastly superior to vanilla power armor stats.


Intro:


It's a simple mod that tweaks the vanilla power armors by increasing their values across the board. It also changes the T-51b pipboy icons as well.


Requirements

  • FalloutNV.esm
  • LonesomeRoad.esm


Installation/Uninstall:

  • Extract to Data folder to install
  • Remove associated files from Data folder to uninstall


What this mod changes:*

  • Renames Remnants Power Armor to Adv. Power Armor/Helmet
  • Renames Gannon Family Tesla Armor to Gannon Tesla Armor/Helmet
  • Renames unused Tesla Armor to Adv. Tesla Armor/Helmet
  • Adds DR (Damage Resistance) to all armors
  • Increased Damage Threshold across the board
  • Increased value and item HP for it to be more costly to maintain, but also more resilient to condition degradation
  • Significantly increased weight for all power armor/helmets
  • Power armors carry themselves with an additional carry-weight bonus added depending on the model (with the exception of NCR Salvaged Armor) if equipped
  • Increased Strength for T-51b/Remnants Armors
  • Adds Energy/Fire/Poison Resist to all power armors
  • Increased Radiation resistance of all power armor/helmets
  • Adds Action Points for power helmets and critical chance
  • Adds underwater breathing to T-51b/Remnants helmets
  • T-51b power armor/helmet icons

* For the exact values, please see the power armor stat change screenshot.


Recommended mods:

-Project Nevada // for first person pov visors along with night vision and thermal vision for power armor helmets! It also allows you to adjust the minimum damage after damage reduction (DT/DR). Vanilla default is 20%. Recommended 10% or less with power armor.
-Realistic Weapons Damage // for increased damage multipliers - wearing power armor with this mod will be a lot more noticeable.
-Power Armor Soundified // for more power armor immersion; mechanized footsteps with player character/NPCs wearing power armor.


Conflicts:

Anything that modifies the values of vanilla power armors or pip boy icons for T-51b. Other than that, none that I'm aware of.


Changelog:

1.05: Fixed non-faction T-45d weight and adds Scorched Sierra Power Armor. Requires Lonesome Road.
1.0: Initial release.



Credits:

New T-51b Icons New Vegas by Captain-Ultima