Few reworked things that were neglected by other moders.
This is a work in progress mod that I will update over time.
== Recommended with this mod
==========================
- MGs Neat Clutter Retextures
- Hi-Res Lunchbox Retexture ( at fallout3 but 100% compatible )
== INSTALL
==========================
Install the fomod with an appropriate mod manager.
Alternatively, copy the content into your 'Fallout New Vegas\Data' folder.
== UNINSTALL
==========================
Uninstall fomod with an appropriate mod manager.
Remove the files you copied manually into the '~\Fallout New Vegas\Data' folder
== PERMISSION
==========================
free to use and modify as long as you mention the author and link to the original mod in your credits section
== Credits / Thank's
==========================
> Tapioks aka "Ojo Bueno" for :
- tin can ( from *POCO BUENO Texture Pack* )
> Dazington for :
- lunchbox ( from *Hi-Res Lunchbox Retexture* )
> NMC for :
- footlocker ( from *NMCs_Texture_Pack_For_New_Vegas* )
> Lord Inquisitor for :
- pocker chip rack full ( from *Individual Pocker Chip Racks* )
== Changes
==========================
# 1.4 #
- Generic light switches ( fix )
- BlackJack chips
- Pocker chips
- Pocker chip racks
@option
- Better pocker chip rack ( "full rack" mesh from *Individual Pocker Chip Racks* )
# 1.3 #
- Couches ( clean & dirty )
- Generic light switches
- Footlocker ( refreshed leather )
- Vault lockers ( normal & ruined )
@options
- Paint gun ( *New Dart gun* compatible mesh )
- Resized whetstone and passcard
# 1.2 #
- ten penny rugs ( 1024 vanilla are better than the 512 from "Poco Bueno" )
- sensor module
- bottle-cap mine
- powder charge mine
# 1.1 #
- Folder 01 & 02 ( fixed normal maps that were too occlusives & shiny )
- Pass-Card ( no more QR code )
# 1.0 #
- Scrap electronics
- Folder 01
- Folder 02 ( separated texture from folder01 for more variations )
- NCR Flag ( better texture but still lore friendly )
- Whetstone
- Pass-Card ( Key-Card, now with mipmaps )
This is a work in progress mod that I will update over time.
== Recommended with this mod
==========================
- MGs Neat Clutter Retextures
- Hi-Res Lunchbox Retexture ( at fallout3 but 100% compatible )
== INSTALL
==========================
Install the fomod with an appropriate mod manager.
Alternatively, copy the content into your 'Fallout New Vegas\Data' folder.
== UNINSTALL
==========================
Uninstall fomod with an appropriate mod manager.
Remove the files you copied manually into the '~\Fallout New Vegas\Data' folder
== PERMISSION
==========================
free to use and modify as long as you mention the author and link to the original mod in your credits section
== Credits / Thank's
==========================
> Tapioks aka "Ojo Bueno" for :
- tin can ( from *POCO BUENO Texture Pack* )
> Dazington for :
- lunchbox ( from *Hi-Res Lunchbox Retexture* )
> NMC for :
- footlocker ( from *NMCs_Texture_Pack_For_New_Vegas* )
> Lord Inquisitor for :
- pocker chip rack full ( from *Individual Pocker Chip Racks* )
== Changes
==========================
# 1.4 #
- Generic light switches ( fix )
- BlackJack chips
- Pocker chips
- Pocker chip racks
@option
- Better pocker chip rack ( "full rack" mesh from *Individual Pocker Chip Racks* )
# 1.3 #
- Couches ( clean & dirty )
- Generic light switches
- Footlocker ( refreshed leather )
- Vault lockers ( normal & ruined )
@options
- Paint gun ( *New Dart gun* compatible mesh )
- Resized whetstone and passcard
# 1.2 #
- ten penny rugs ( 1024 vanilla are better than the 512 from "Poco Bueno" )
- sensor module
- bottle-cap mine
- powder charge mine
# 1.1 #
- Folder 01 & 02 ( fixed normal maps that were too occlusives & shiny )
- Pass-Card ( no more QR code )
# 1.0 #
- Scrap electronics
- Folder 01
- Folder 02 ( separated texture from folder01 for more variations )
- NCR Flag ( better texture but still lore friendly )
- Whetstone
- Pass-Card ( Key-Card, now with mipmaps )