This mod adds a weapon, "Marksman Dominator" - silenced, that will turn enemies into friends.
It changes the npcs to allies putting them in the player's faction.
Changes
Version 1.0 rusty camu textures (sorry wrong textures)
Version 1.1 colored textures (hippie like - sorry wrong textures)
Version 1.2 corrected textures, a bit more like the original marksman just with added supressor (previous versions were wrong)
Version alt - Just optional textures as you see in the image bellow.
To install this one if using a mod manager just install it bellow the main mod so textures get overwritten.
Wip - new textures for the weapon, and also some armor, will upload soon to a mod with a collection of several mods.
-------------------------------------------- Anyone willing to help with this project is welcome! --------------------------------------------
Features
Fires a nuke (non-hostile, no damage to npc health)
It will make npcs unconscious at first.
If you equip the Peaceful Run collar from my other mod, they will become conscious again, loosing their confidence and sometimes even running away.
Most times they will drop their weapons on the ground cause they are useless (the effect damage their weapon -1000).
You will get the weapon automatically when loading the game plus a lot of ammunition.
Works on all types of npcs.
Requirements - none - just Vanilla Fallout new Vegas (but works with any mod or DLC)
To do - Will make a recipe to craft the ammunition
Ideas behind this mod
First of all tx for reading and taking your time doing it... (as I have written above, English is not my native language, I am Portuguese so excuse some grammatical mistakes)
As you can imagine I like to play in a different way...it's a great challenge to play this game without killing anyone.
It also has to do with the way I would react in normal life
But this game (as many other great games) don't give you many choices...
The story is linear in a way that you have to choose from a list of options, be evil, be "good" , join this or that faction, kill this, kill that...and that's the way you get some achievements, rewards, etc... it's mostly about killing to survive.
If you had the choice in a situation like the story proposes (holocaust, almost 2 centuries after the event), to do something good, help people out without having to resort to violence (I mean you, in real life...) would you choose between killing or helping out, if that was a possibility?
I think this is a good game (a great one) but most great games only concentrate on violence...what about peaceful solutions, let's test your intelligence...build something, share something new...
A bit like this community on the Nexus, people share great ideas with their mods, lot's of creativity going on... for nothing, just the pleasure of sharing their creations, solutions, wisdom...
My idea is to put some of those things in the game too.
I am just a newbie when it comes to modding this game and I am getting my first steps in scripting, texturing, etc (so any help is welcome).
I apologize for some mistakes you come across in my mods. I am just trying to make my ideas work, no fancier textures or anything...just getting the concept to work.
I hope you have a great time using this or any other mod I publish and feel free to make suggestions!