About this mod
Have a small obedient securitron army of your own with this mod.
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Have a small obedient army of securitrons of your own with this mod.
The securitrons sit in the basement of the goodsprings schoolhouse available to player from the start, perfect for players who want to make a no combat character type and allow the army to do the work for them.
Activating a securitron will bring up it's individual command menu, so you can take as many as you need at any one time
Head to the goodsprings schoolhouse and around the back you will find a basement door which will take you down into the vault room of the small securitron army, however to gain access you must hack the terminal there first.
Note that the robots are not set to respawn, that would be too kind. Once they are destroyed they are gone forever so use them wisely :)
Please leave your feedback, I'm not sure how to take the mod further, I was thinking perhaps adding hidden vaults of protectrons, and sentry bots and perhaps even bigger stashes of securitrons that aren't immediately available to the player. Any opinions are appreciated.
Thanks
v1.4
- FIXED: Command menu appearing when activating dead/destroyed securitrons
- IMPROVED: Securitrons running away when entering a new cell or travelling, I found that the main cause of this was to do with navmeshes being calculated, screwing up and making the NPC take off in one direction, they do eventually return, however.
More info: http://steamcommunity.com/app/22380/discussions/0/611702631222490944/
Strangely enough playing around with the AI packages for this mod improved it a little and it doesn't happen quite as often now
- FIXED: New Vegas gatekeepers being hostile to the players securitrons
v1.3
- Securitrons are now commanded via a menu that pops up when you activate them
- FIXED: Securitrons running away on travel/wait or game load, however if it is experienced again please let me know
v1.2
- Buffed the securitrons
v1.1
- FIXED: Securitrons following too closely behind the player
- Returned the size of the securitrons back to the scale of 1.0
v1.0 Initial release
Another version of this mod where you can gain control of a robot factory and build all different kinds of robots:
http://www.nexusmods.com/newvegas/mods/58741
The securitrons sit in the basement of the goodsprings schoolhouse available to player from the start, perfect for players who want to make a no combat character type and allow the army to do the work for them.
Activating a securitron will bring up it's individual command menu, so you can take as many as you need at any one time
Head to the goodsprings schoolhouse and around the back you will find a basement door which will take you down into the vault room of the small securitron army, however to gain access you must hack the terminal there first.
Note that the robots are not set to respawn, that would be too kind. Once they are destroyed they are gone forever so use them wisely :)
Please leave your feedback, I'm not sure how to take the mod further, I was thinking perhaps adding hidden vaults of protectrons, and sentry bots and perhaps even bigger stashes of securitrons that aren't immediately available to the player. Any opinions are appreciated.
Thanks
v1.4
- FIXED: Command menu appearing when activating dead/destroyed securitrons
- IMPROVED: Securitrons running away when entering a new cell or travelling, I found that the main cause of this was to do with navmeshes being calculated, screwing up and making the NPC take off in one direction, they do eventually return, however.
More info: http://steamcommunity.com/app/22380/discussions/0/611702631222490944/
Strangely enough playing around with the AI packages for this mod improved it a little and it doesn't happen quite as often now
- FIXED: New Vegas gatekeepers being hostile to the players securitrons
v1.3
- Securitrons are now commanded via a menu that pops up when you activate them
- FIXED: Securitrons running away on travel/wait or game load, however if it is experienced again please let me know
v1.2
- Buffed the securitrons
v1.1
- FIXED: Securitrons following too closely behind the player
- Returned the size of the securitrons back to the scale of 1.0
v1.0 Initial release
Another version of this mod where you can gain control of a robot factory and build all different kinds of robots:
http://www.nexusmods.com/newvegas/mods/58741