Fallout New Vegas

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Created by

RedBeakRaven

Uploaded by

Elderscrolls125

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About this mod

Hi there, this mod adds to Honest Hearts a small, useful & cosy player owned home. In the form of a caravan/Mobile Home (Static).

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Hello, hello,

So this mod adds to Zion Valley a player owned house in the form of a large caravan/mobile home. I wanted to use this as for me it seemed lore and location friendly to the game, as Zion Valley is a tourist destination and I don't like to edit the landscape too much in my mods so that meaning there was limited space to actually work with, so the size suited me.

Anyways, the home includes:

- A map marker for fast travel
- Workbench + tool/mod/weapons & misc. items containers
- A first aid station
- A bed
- Plenty of storage (Something I really needed for all the items I picked up in Honest Hearts)
- Clean sink

Outside there are chairs, plants, flags and access to the trailers roof, as well as a small water valve (makes sense since there is a purified sink inside the home). 

When you first arrive at the home you will notice the door is locked and that there is a note on the table in between the chairs. It would seem that the home was occupied, but no one is around. Upon picking up the note a quest will activate and you will have to complete it in order to gain access to the home.

Known Issues:

Please, bear with me (Grrr!) on this as I do not do quest mods or quests in my mods very often. So the quest is a short one and parts of the scripting may seem delayed, but shouldn't ruin the quest at all. If you are not happy with this quest then no fear, I am never 100% happy with my mods as there is always room for improvement, everything needs to be right! (Just moving that wine bottle a few centimetres to the right).

I can personally say I have tested this mod numerous times and there are not major issues with it, however there are two small ones I should note.
If for, whatever reason the quest does not start upon taking the note or any item that requires you to progress in the quest, then just move around the note/items location (e.g.. move back fourth at the table where the note is), this should work. This is due to my inability to get the quest to activate perfectly upon picking up notes, so I have used a activator/trigger box that is placed in the area of the note/s. Sometimes, it works without moving, sometimes it doesn't.

The other thing is that there may be unwanted attacks on your life should you step out of the trailer, be careful of cazadors & trust no one!

Oh and the home is located near the Welcome Booth, plus a map marker will be added to your map upon loading your game.