Feel free to do whatever you want with that work as long as you give proper credits and stick to Bethesdas rules since that chainsaw was made out of Fallouts original chainsaw.
File credits
Bethesda, Niftools Team, Gimp, Blender, Irfan View, SSbump Generator 5.3, Ordenator Texture Optimizer Weijiesen for the smoke-effect, _m and cubemap files http://www.google.at/imgres?imgurl=http://www.sdwhaven.com/wp-content/uploads/2012/03/Scratched-Metal-Texture-3.jpg%253F153863&imgrefurl=http://www.sdwhaven.com/free-resources/45-useful-free-scratched-textures/&h=768&w=1024&tbnid=oGBBbqtYStMBhM:&zoom=1&docid=wbkEyvMMCPw_gM&ei=S0TvVN7kEYG6UoftgdAM&tbm=isch&ved=0CCcQMygKMAo https://c1.staticflickr.com/5/4023/4295558539_7c23aaeff4_b.jpg http://mcain.bluehoststaff.com/gamedesignftp/Previous_Projects/Skylantis/Development/NotSure/Custom%20Textures/rubber/DSC_5866.JPG various Gimp-Brush creators Nexus Mods
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I thought it's finally time that Fallout gets a (maybe) better chainsaw.
Version 1.2: --------------
I've now made a plugin in which you find the new chainsaw in the pickup next to the Prospectors Saloon in Goodsprings. I've made the new chainsaw a bit stronger than the original.
The new chainsaw was made out of the original one.
TexturesNotCompressed are the best quality but are of higher file size of course.
Version 2: ------------
I've added an optional version made by Weijiesen.
Thanks to his comprehensive nif-skills we've now also a chainsaw with smoke effect .. very cool!
He also included: - Replacer version (no esp needed), Unique version (with esp) - 1stperson texture files (for me it works also without them) - _m files to add extra highlights in case the normalmap file doesn't suffice - cubemap files