Fallout New Vegas

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Dazzanator2 AKA TheFirstPaige

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Dazzanator2

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About this mod

Replaces the slightly unoriginal Big Brained, Cardiac Arrest, and Reinforced Spine perks with perks I found in the OWB data that were unimplemented.

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Lets face it - the perks you get for switching your body parts back in are far too similar to the perks you get for the technological replacements. 

Whilst I was sifting through perk data, I ran across some data that suggested that the devs agreed with me (at least, at one point), in the form of three incomplete perks; Brain-full, Heart-full, and Spine-full. The names and the descriptions (the only completed parts of the perks) suggested they were to be the perks you receive when you put your brain/heart/spine back in, but they remained unfinished. 

Well, I liked them, so I Implemented them. I overwrote the Big Brained, Cardiac Arrest, and Reinforced Spine perks names and descriptions with the ones I found in the data, and changed the effects to match the descriptions. aside from 9 messages and three perks, I haven't changed anything else. Not even the Auto-Doc script. In fact, anything that references the perks I overwrote by editor id is compatible. 

I would appreciate any constructive input about balance and bugs, given the fact this is my first mod. Derp. 

I would also like to point out that since I'm effectively restoring cut content, I don't really own this mod, so go crazy with using it in whatever, as long as you credit me for putting in the effort for making this mod. 

The effects of the perks are as follows:

Brain-full: +1 INT, +10 Science, +10% Exp, +1 skill point per level up

Heart-full: +5 Barter, +5 Speech, +10% To hit torso in VATS

Spine-full: +1 AGI, +1CHA, +5 Sneak

These are unchanged from the cut perks left behind. I may need to balance them.