While playing through Dead Money I noticed that the Demolition Charges were a bit ugly and pretty useless, its stats virtually identical to the Frag Mine (except for added weight). This mod changes the Demolition Charges to be more unique and also makes them easier on the eyes.
Technical Changes:
-Improved Texture/Phongmap
-Changed "Disarm Armed Demo Charge" prompt to "Disarm Demolition Charge"
-Fixed a bug where picking up the charge after disarming would yield a frag mine instead of a demolition charge
Stat Changes:
-Deploys 50% faster
-Does 25% less AoE damage
-Weighs 1.25 pounds less (1.50 pounds to .25 pounds)
-Changed value from 75 caps to 125 caps
-Detonates 1 second faster than normal
-Explosion now leaves a small area of radiation for 10 seconds
This mod requires Dead Money to work.
As this is my first mod, please feel free to comment/add suggestions.
Technical Changes:
-Improved Texture/Phongmap
-Changed "Disarm Armed Demo Charge" prompt to "Disarm Demolition Charge"
-Fixed a bug where picking up the charge after disarming would yield a frag mine instead of a demolition charge
Stat Changes:
-Deploys 50% faster
-Does 25% less AoE damage
-Weighs 1.25 pounds less (1.50 pounds to .25 pounds)
-Changed value from 75 caps to 125 caps
-Detonates 1 second faster than normal
-Explosion now leaves a small area of radiation for 10 seconds
This mod requires Dead Money to work.
As this is my first mod, please feel free to comment/add suggestions.