Fallout New Vegas

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Barmackis aka Wise Wolf

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Barmackis

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About this mod

This is my very first house or den mod. Decided to share after a month of having it.

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This is my first mod for Nexus, a Den behind the gas station in Good Springs. I am not truly finished with it, for I have plans to add a quest line with it. At first I was going to have npcs in the Den for the quest line (npcs that needed saving in order to populate the den.) I an having troubles in making the quest line for the den since I have never done it before so I am always willing to except help, advice, go to place for more info or any idea to help me in the persute of creating a quest for my mod.

Quest that was to follow: The quest that was to follow is that you are informed of a disterbence at Good Springs. Finding the Den, you learn that it is attacked and prisioners were taken, the occopents of the Den. You were then out to save the 10 people that were taken (4 of them being my personal followers, Lexia, a quick hip draw duel pistol wilding girl that seems to have a serious untalkable chip on her shoulder. Grog, a large Goul that specialize in hand to hand with tough skin to boot who is a giant teddy bear. Xylana, a sharpshooter with a keen sight that a hawk would be envious of, packing a high powered pistol and a .50 cal rifle, shy and quiet. Prince, a Death Claw Prince outcasted from his clan and out for revenge for their misdeeds.) 4 followers and 6 other npcs to help make the living in the Den more comfertable, a merchent in the repair and reloading chamber, a bartender to serve drinks and sell them to you at a discount, a blackjack dealer to help you in entertainment, a cook that will cook and sell/give you food and three others just for chat and ambiant flavor. One is a jailer/torturer, the one that sets you off on the first quest. (The quest line alone is why I am willing to except help, git the quest line all written up, just need to get it to work.)

Known minor buggies: The blackjack stools will not let you sit down. If and when the quest is up, Prince has trouble decending the stairs from the repair and reloading room when he is following you, when not following you, he will sometimes wonder the halls and into the living room by mistake, he should be mainly wondering the caves in the back (Caves and other rooms will be added when the quest line can be fixed, they are empty and useless for now so I did not add them with this mod).

Conclusion: I am always welcoming insight, help, comments, ideas and guidence in making my quest happen and get it added to this mod.

Upload: To upload, just open your FONV data folder, open the Wols'Den zip file and just drag and drop the content into your data folder.
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Ok, it is almost here. The new update has npc vendors and 4 added followers to the Wolf Den. Old file is still there if you just want the house. The npc and followers has very little to no voice to their words as of yet. I will be doing voice overs in the future. The story quest is still giving me troubles but hope to have them added, soon. I still have a little trouble with the doors reading where they are ment to go. I will try and fix that in my next update. I have tested the mod as good as I can, but being tired when I tested it, I may have missed something. Lexia may still have a little talking issue, but I'm sure I have gotten her lines fixed. If she dose have a problem with bringing up her chat, let me know for I am having no problems with her (Still working on them and if any issues shows I will fix it). With the addition of the followers, I added Prince's cave and the generator room.

Please, please let me know if you find any bugs in the mod. I would appreceate it. Please comment, advice and give ideas on my comment page on here or send me an email with your comments, ideas and suggestions to [email protected]

And thank you to the ones who has already given their comments and support.
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Ver. 1.2.1 has been quickly released with a few tweeks before I push on. First, the dialogue for Lexia is fixed properly in this file. The follower and NPC's will now roam a little. (To get the followers to roam, you may need to have them on follow, move until they move from their spot then select send them home. They will then move around and wonder.) Next update may not be for a few day to a week. This will give some time to report to me if they see anything out of place or suggestions. Let me know if the following distance of the followers is alright, (Thinking of increasing a few).

Again, I except all suggestions and good impressions and bad ones. Post it here in the post option or email me to the email above. Thank you for all the downloads so far and the support from those who has given it.
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Ver. 1.2.2 has been released with a few spell corrections, path finding for followers while in the Den. Added a few more items for a more real look. Request for some personal Questing for followers has been taken into thought. Voicing will come later. Do not have many volenters to help with voicing, (Mainly women, will be funny for a girl to have a guys voice.)

Again, ty for your input and suggestions. Thank you to those who have suported me and for family who incourage me.

[I must apologise for some spelling here and in game if some still exist. English is not my first language. I also apologise to those who hate having to redownload files to remain a head. It will help me greatly if the ones who do download my file let me know if they find anything wrong. Even if it is small like a miss spelled word, or clipping of items. It will help me greatly and faster if more helped in finding flaws in my work. Again this is my first released mod and would like to move on to other mode to release if this one is working well. Please and thank you.]