Fallout New Vegas

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Krismods1

Uploaded by

Krismods1

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About this mod

Adds and fully integrates the R91 assault rifle from Fallout 3 into New along with 4 other variants. Including the Infiltrator.

Permissions and credits
O'hai! :D

This is My new mod that adds and fully integrates the R91 assault rifle from Fallout 3 into New Vegas with some added bonuses!!


About The Guns:


Not only do you get the standard R91 from F3, you can also get a scoped and silenced semi-automatic marksman version, a scoped, silenced, and stockless version(aka the Infiltrator though it has been renamed "R91-CQSOR") and a unique SA version named "Jessie"(Named after Zaeed Massani from Mass Effect 2 's gun)

All guns have been balanced and are meant to be used at levels starting at 10+(They're useful even at high levels)

Though there are rare chances of finding the standard version as low as level 5. The marksman model can be taken from Ghost at any level(just be ready for a fight with the whole outpost). Same goes for Alexander's unique version.

How ever, you can buy the standard R91 at all levels(they will cost a lot that really low level players shouldn't be able to afford)

The guns are fully integrated into the leveled list and game. But they are rare!

Version 4 adds a new fifth gun! A unique fully-automatic marksman rifle!


How To Get 'em:


Very rarely you'll find NCR troopers and fiends with the standard variant.

The Marksman variant can also rarely be found wielded by Rangers and Ranger Vets. Ghost and The Gun Runner sniper are the only two guaranteed to use it always.

The CQSORIs very, very rarely wielded by Ranger hit squads at higher levels.

And the unique rifle, Jessie, is wielded by Alexander at the 188.

All The versions(minus the unique ones) can be bought at from the Vendortron at the Gun Runners HQ(Alexander also sells the standard R91 only) for a price. The standard will always be in stock while the other variant will rarely be in stock.

Both scoped versions have night-vision scopes.

Allllsoooo....I've left the guns I used to test the mod in-game...in the game. You can find a copy of all the guns added(including the unique one) in a trunk behind the Vendortron's kiosk.

Version 4's new fifth gun, a unique fully-automatic marksman rifle that can be found in the Black Mountain Storage building!



This Mod Adds:


1. A fully-automatic R91 assault rifle.

2. A semi-automatic scoped and silenced marksman R91 assault rifle.

3. A fully-automatic scoped, silenced, and stockless R91-CQSOR(Close Quarters Special Operations Rifle).

4. A unique semi-automatic called "Jessie".

5. Small edit to the Gun Runners HQ roof.

6. A "Gun Runners Sniper" to the Gun Runners HQ roof.

7. Alexander at the 188 now has a unique gun and set armor.

8. Ghost at the Mojave Outpost now has a A semi-automatic scoped and silenced marksman R91 assault rifle.

9. Various NPCs at times carry R91s and it variants.


Updates:

Update I: Version 2(1.1):

- Fixes a typo with the Texture folder

Update II: Version 3(1.2):

- Adds a Pipboy icon for the guns.

Update III: Version 4(2,0):

- Small edits to the guns
- A NEW fifth gun!



Add-ons:

R91 Arsenal Pack: Alternate Texture Pack

Since I'm such a nice fucking person, I've put out a little 'ol bonus, alternate texture pack for all but the R91-CQSOR, they can be applied to the gun of your choosing in the G.E.C.K. These are some textures I had made but, didn't use for whatever reason, but I thought, hey what the fuck, someone might like them.

Requires the main file, obviously.


Vault-Tec Alternate Texture:


A little alternate texture with a blue stock and Vault-tec logo I made a time ago and released with the update for My F3 mod Capitol Preservation Society: Grand Re-Opening.

Not a replacer(though it can be if you want) more or less a MR(You can use it in your mod, just tell Me(so I know) and give Me credit for the texture, tis all I ask. Enjoy. :D

==============================

Install:


Place the esp in the data folder with all the others and then place the textures folder in the "Fallout New Vegas>Data>Textures>Weapons" folder and do the same with the meshes & icons folder only put it in the meshes folder and vise versa. Open the New Vegas "FalloutLauncher" and look for and check "Fallout3R91AssaultRifle"

There you go! Also, always a good idea to check in the G.E.C.K. to make sure the meshes and textures applied(just to be safe)


Un-Install:


Simply uncheck esp in the data files in the launcher and then delete the esp in the data folder. After that, delete the texture & meshes sub-folders.


Compatibility:

Any mod that changes Ghost or Alexander's inventory could cause conflict.


Bugs:

None. Bug tested and cleaned before uploading


Tools Used:

G.E.C.K.
BSAopt: Bethesda Archive Management and Optimization
Paint.Net
TES5Edit

NifSkope

Permissions:

-Fais ce que tu veux!(Do what thou wilt) You may do what you want with it, just please do not re-upload to the Nexus or anywhere. Stealings bad m'kay!

- If you wish to add it in a compilation, just ask Me and give Me credit(I am 99.% sure will say yes)


Credits:

- Me
- Obsidian Entertainment
- Me
- The Æsir
- Me
- Satan(aka Me)
- And of course, Me.
- er oh, and Bethesda Softworks


Finale Note: 


- This mod uses only vanilla assets found in the Fallout: New Vegas BSAs.
- If you have any questions, feel free to send Me a message on here the Nexus or on Tumblr(I am on there everyday) 

My Tumblr

Veeeeeeery short video testing the standard R91:


I really hope you enjoy My mod! Have fun. :)