FALLOUT NEW VEGAS
M14 EBR -Port- by Khugan - Conifer and untoldserenity for port
New Vegas » Weapons
Added: 26/12/2012 - 11:39AM
Updated: 28/10/2013 - 09:18PM

130 Endorsements

0.8 Latest version

4,739 Unique D/Ls

7,138 Total D/Ls

60,038 Total Views

Uploaded by untoldserenity

Description

Last updated at 21:18, 28 Oct 2013 Uploaded at 11:39, 26 Dec 2012

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-WARNING-
0.8 is a beta I have left 0.7 up because of this if you don't want to risk borking ur save don't D/L the beta. the beta has been cleaned and had some excess stuff removed via FNVEdit, done as ive been playing skyrim lately (dragonborn is the reason ^^) and I learned about cleaning via TESVEdit so Ive done it in FNVEdit to this to see if it gets rig of crap that wasn't needed.
1: ive now removed the wasteland from FO3 info so wont inject it anymore
2: removed the floating bottles and stuff at khugans camp
3: removed little deaths (one at nelis AFB) note/holodisk till I can be bothered to make it the players item so you aint got to steal it.
4: also did a undelete and disable and remove identical thing in FNVedit which removed some unused items. e.g the custom ammo list I used in early release with little death.

I cant not stress do a backup of ur save if you try the beta out, I take NO responsibility if you don't backup and it borks ur save. other than that no new stuff has been added

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M14 EBR is a weapon done by Khugan uploaded by Conifer for FO3, and ported to new vegas by myself it adds a trader next to the Good-springs Gas-station (same one from original mod) that sells the weapons and mods.
The trader and his "companion" have a sandbox waypoint route they will walk off in to goodsprings on occastion. so either wait like a hour (ingame) or go looking for him (I will not disable 1: cus it was in original mod, 2: I don't know how)

Now the long and short versions with 3 mods each :-
1:Holo sight (decreases spread),
2:Silencer (Silences Gun NO damage decrease, as far as I know used FNV default suppressor effect not GRA AMR one),
3: Match Barrel (increases Damage).

Now the sniper versions with 3 mods each :-
1:Burlap Wrap (increases Max Condition),
2:Silencer (same as the Long and short Mod),
3: Match Barrel (Decreases Spread, I know not same as Long and short ver but snipers had a higher dam anyway).

Also have a unique Full-Auto long version in the Boulder City Ruins above where the hostages are. Also can use all 3 mods from other M14s.

Also have a unique high-power Semi-Auto short sniper in the Boomer munition and mess hall, it has 3 mods :-
1:Custom Mid Range Sniper Scope (Decreases Spread),
2:Silencer (same as others),
3:Custom Match Barrel (Decreases Spread).
The barrel and Scope can only be used on this unique weapon.

REPAIRS with hunting rifles, sniper rifles and scrap metal.

UPGRADING
Do a clean save, sell weapons off if you need caps to rebuy after upgrading.

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Credit
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all credit for models, sounds, textures, ect go to Khugan, Conifer and people who helped with the original mod.
http://fallout3.nexusmods.com/mods/11584

the original readme is included in archive

I only take credit for the porting for New Vegas (version 0.1), as well as the Nifscope edits as well as some other modification to it coming in version 0.2 onwards.

I was given permission to port the original mod by Conifer, if theres a dispute by him over my port at anytime it will be removed until resolved.