Improves the firing animation for automatic rifles to improve the feeling of them.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
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File credits
Heffy for helping me understand the way .kf files work.
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By default, automatic rifles in New Vegas use a firing animation in ironsights which works by having the camera move back and forth and up and down. This is incredibly lazily done on Obsidian's part and also makes firing these guns very frustrating due to the erratic camera movements, and this mod seeks to improve that.
This removes camera movement in the 2haattackloopis.kf animation, and instead adds a proper firing animation. This way, the gun will visibly recoil, but the camera will stay still, making it much easier to use this guns as they were intended.
Install: Place in Fallout New Vegas directory.
License: Use in whatever you want so long as credit is given.