Last updated at 5:45, 8 Mar 2013 Uploaded at 6:21, 6 Apr 2012
- Removes the faction armor scripts.
- This means that all armor, Default, DLC or mod armor, will no longer be faction armor, unless it uses a new script.
- This also means that companions can now carry and use faction armor.
- The White Glove Society script still remains as I personally think that it makes sense.
- I know that other mods do similar things, but all the ones I looked at edited the armors, not the scripts themselves.
- Make sure this is loaded near the end of your load order, after mods that alter the same scripts. This mod makes them redundant, so there is no point to using them.