FALLOUT NEW VEGAS
CAGE - Continue After Games Ending by Chrissy_M_
New Vegas » Gameplay Effects and Changes
Added: 18/06/2011 - 01:38PM
Updated: 03/12/2014 - 10:21PM

1,791 Endorsements

1.9.3.1 Latest version

44,800 Unique D/Ls

62,091 Total D/Ls

301,745 Total Views

Uploaded by chrissy_M_

Description

Last updated at 23:21, 3 Dec 2014 Uploaded at 14:38, 18 Jun 2011

CAGE - Continue After Game's Ending 1.9.3



Update!

1.9.3.1 is up and working! Removes the blockage at the NCR Embassy in the strip and hopefully cleans up the mod a little.

Next update should have a fix for the 3 ED-E's appearing after the endgame. I just have to scour through some quest scripts.


Description:

This mod will allow you to play on after the game's ending. The slideshow will begin and you will then be loaded into the Wasteland. You will be able to do quests, explore and play other mods normally. In later versions, I will change and adapt the story and world space of the Mojave based on your ending. Every small quest that affected someone or someplace will have an effect after the ending.

Installation/Un-installation:

To Install:-

Due to some comments, it has come to my attention that this mod interferes with the start of the game, although I haven't experienced any of these problems myself. For now I recommend you install the mod just before you finish the game.

Method 1: Install using Nexus Mod Manager. (Download using the green button in the downloads
tab)

Method 2: Windows 64 installation : Download Continue After Ending's .rar file in the downloads
tab, extract to Local Disk (C:)Program Files (x86)SteamSteamAppsCommon
Fallout New VegasData

Windows 32 installation : Download Continue After Ending's .rar file in the downloads
tab, extract to Local Disk (C:)Program FilesSteamSteamAppsCommon
Fallout New VegasData

To Un-install:-

Method 1: Delete all of Continue After Ending files from Fallout New VegasData

Compatibility

I have been notified that this mod is incompatible with Roleplayers Alternate Start

This mod is also incompatible with any mod that modifies the scripts VEnding and FadeToTimer

Permissions

1.You may link this mod in a Forum or on a site like Youtube.
2.You may upload this mod to a another file hosting site (e.g planetfallout) but as long as I have
credit as the mod author.
3.You may use this mod in your own mod as you wish, it is a modders resource. But please credit me as you have used this as an asset.