Fallout New Vegas

File information

Last updated

Original upload

Created by

AlexScorpion

Uploaded by

AlexScorpion

Virus scan

Safe to use

About this mod

A fully customizable Assault Carbine. All mod kits can be added and removed at any time.

Requirements
Permissions and credits
THE 1.1.A UPDATED REQUIRES A COMPLETE RELOAD ... THAT MEANS THAT YOU´LL HAVE TO..
1 DEACTIVE THE PLUGIN ..
2 LOAD THE GAME ...
3 SAVE AND EXIT THE GAME ..
4 ACTIVATE THE PLUGIN AGAIN

IF YOU CANNOT FIND THE GUN, MAKE SURE THAT YOUR GAME IS UPDATED TO THE LATEST VERSION.


Name:AlexScorpion's custom Ak103
Version: 1.1.a
Date: 06/12/2011
Category: Weapons
Author(s): AlexScorpion
Source: http://www.newvegasnexus.com/downloads/file.php?id=42014

Description
===========
A fully customizable Assault Carbine. All mod kits can be added and removed at any time.

Location
========
Scorpions Gulch ... you know .. near the BOS bunker.
=======
I have finally found some free time to finish this mod i started a year ago.
This is a customizible Assault Carbine .. meaning ... you have 5 options ... kobra sight, silencer, buttstock, DABL(laser aim) and foregrip.
Every kit has it's own attributes .. accuracy, and etc
The difference is however is that you can add and remove the attachments at any time you want.

How to USE:
============
After picking up the ak103 and the box with parts ... a mod tool will be added your inventory ... the armor section. Use that to bring up the menu.


Required Mod
==========
You will need this mod for the foregrip animations.
JoeFox anims http://www.newvegasnexus.com/downloads/file.php?id=38527


Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\FalloutNV\Data\
4. Start FalloutNV Launcher, click 'Data Files', place a checkmark beside the .esp file

Uninstall
=========
1. Start FalloutNV Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.


data\meshes\weapons\scorpion armory
data\textures\weapons\scorpion armory

data\Sound\fx\wpn\ak103

Upgrade
=======

5/25/2011 1.1:
- "Retextured" the carbine
-removed large texture maps
- fixed mesh shading
- made firing sounds louder
- made the firing speed slower (prevents choking firing sounds)
06/12/2011 1.1.a:
- new sounds
- dropable mags
- some other script adjustments

Incompatibility
===============
none

Known Issues or Bugs
====================
None yet.

History
=======


Contact
=======

You can find me on the official Elder Scrolls forums as alexscorpion
You can find me on TESNexus as alexscorpion.


Credits
=======



Thanks to Weijisen for creating simple but AWESOME sfx for my weapon models.
Thanks to Bethesda and Obsidian for creating Fallout New Vegas.
Thanks to FalloutNVNexus.com for the a one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to God for creating us all.

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
3D Studio Max - http://www.autodesk.com/3dsmax
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Paint.NET - http://www.tesnexus.com/downloads/file.php?id=11909
Photoshop - http://www.adobe.com/products/photoshop/
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
audacity
3d coat
Licensing/Legal
===============
NO NO NO