Fallout New Vegas

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cordsnwires

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void_gazer

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Fixes a dialogue condition that causes NPCs to incorrectly state that the Khans have been massacred.

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"I hear the Great Khans got massacred again. No survivors this time, though."

Except you didn't kill the Khans, you convinced them to leave the Mojave. This little plugin fixes the dialogue conditions so that it plays at the right time. It also fixes the corresponding line of dialogue about the Kahns leaving.

Specifically, the dialogue was checking that VStoryEventKhans == 3, which is what it gets set to if you convince them to leave. All I did was change the condition to VStoryEventKhans == 2, which is what it gets set to if you wipe them out.