FALLOUT NEW VEGAS
Alternate start - Kit selection by Distracted_user
New Vegas » Quests and Adventures
Added: 21/02/2011 - 08:58AM
Updated: 21/02/2011 - 09:01AM

5 Endorsements

1.00 Latest version

1,665 Unique D/Ls

2,210 Total D/Ls

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Uploaded by Distracted_User

Description

Last updated at 9:01, 21 Feb 2011 Uploaded at 8:58, 21 Feb 2011

I made this because i like role playing, as such.
when you exit Doc Mitchells you will find yourself in a room with 4 switches: Heavy Weapons, Spec Ops, Sniper and last but not least, Soldier.
Each switch opens a door into a small room with Kit associated weapons. however, once you make your choice, the control panel will close over, so choose wisely.

Here are the Loadouts:

-=Soldier=-

Service rifle, Mods for Service rifle, Combat armor and grenades.
5.56 HP ammo

-=Spec Ops=-

10mm pistol, silencer Mod, combat armor, C4, detonator, 10mm ammo.
(this kit is for sabotage >:D)

-=Heavy Weapons=-

Minigun, combat armor, 5mm ammo.

-=Sniper=-

Sniper rifle, silencer mod, carbon fiber parts mod, .308 HP ammo, 10mm pistol, 10mm ammo.

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I hope to make more mods which tweak the gameplay and i am currently workking on a big mod, codenamed Tweak'D, please endorse etc.
Thanks!