MCV - Modified Combat Values by Tom Gerard
New Vegas » Gameplay Effects and Changes
Added: 04/02/2011 - 03:23AM
Updated: 06/02/2011 - 12:07AM

693 Endorsements

2.0 Latest version

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Uploaded by Mortemim


Last updated at 0:07, 6 Feb 2011 Uploaded at 3:23, 4 Feb 2011

Name: Modified Combat Values
Version: 2.0
Date: 2/3/2011
Category: Guilds/Factions
Requirements: Fallout New Vegas
Author(s): Tom Gerard

Optimized Settings for more realistic NPC combat Behavior

- Re-purposed original flee behavior for combat repositioning.
- NPCs now aim rather than spray and pray.
- NPCs with guns should no longer voluntarily fight at point blank if they have a choice.
- NPCs will now crouch when trying to hit their targets.
- NPCs will now actively search for improved weapons.

1. Copy the .esp file to (install folder)\Fallout New Vegas\Data\
2. Start Fallout Launcher, click 'Data Files', place a checkmark beside the .esp file(s).

1. Start Fallout Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Fallout New Vegas\Data\

2.0, 2011/02/05 - Fixed a Bug with Geckos, reported by Wauthan. Caused by an invalid value in fCombatMinEngageDistance
1.0, 2011/01/28 - Initial release.

You can send me an email here: herman.thomasjr@86gmail.com (remove 86)

Tools Used
7-Zip - http://www.7-zip.org/
GECK for FO:NV - http://fallout.bethsoft.com/eng/downloads/geck.html
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp

You can do whatever you want with this mod but don't complain to me if it
doesn't work or your PC blows up.