Fallout New Vegas

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invalidfate

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invalidfate

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About this mod

lots of WIP mods and its demostration.. some experimental mod downloads

Permissions and credits
Mmm I am a lazy man, enjoying programming and playing funny app softwares. I try to put my WIP works into one concise place. Progress and issues are also presented, and any ideas and solutions you provide are great helps to my developing.

ps. IF A MOD COMES TO BE MATURE ENOUGH, IT WILL BE SPLITTED INTO A INDEPEDNET FILE ITEM IN NEXUS

Latest Information


Animated Range Armor & Dual-SMG Experiment



Branch-Out Mods


[size="3"]MoonShaow Elves Ported From TES4[/size]
Porting from Sulpyun's original work at TES4 Oblivion, Due to EULA, no human ears....

[size="3"]Advanced J3XMotorcycle[/size]
porting and improving form FO3 OPEN-LICENSED original work by Veliv
Plenty of new features had been introduced compared to the FO3 original one.

[size="3"]Radar HUD[/size]
Show people and corpse around you in HUD.

[size="3"]Animated Rogue Outfit[/size]
Animated stuff project. Cuurently it starts from a TES4 ported Rogue Outfit. (porting and modifying permission is acquired)

Experimental version is available

[size="3"]TES4 capes and cloaks porting and animating[/size]
Original OPEN-LICENSED TES4 work by Someone1074 at http://www.tesnexus.com/downloads/file.php?id=4539
3ds max script is ready. To be merged to animated stuff project.

All you need is using console command 'Additem XX000800 1' or 'Additem XX000801 1' to get them..

ps. XX is the mod index of loading.

In a Small-Scale Pre-Release Testing, Releasing Soon


MAY release in nearly future

[size="3"]HALO style shield[/size]
mm...just need some final adjustments...

Far from complete

[size="3"]Brutal Ancient Lancer[/size]
due to some NVSE nerver works as it should be, the switching of attack mod is a disaster... try to avoid this now.

[size="3"]Fairy Companion / Radar HUD(to be integrated)[/size]
Removing all licensed stuff before public releasing
make new fly animations
configuration interface for Radar HUD
Animated Radar HUD

May not publish due to licensed objects

Just want to show you everything is possible !


[size="3"]Synx Race Ported From TES4
Chanpon Race Ported From TES4
Vampire Race Ported From TES4
[/size]

Unfortunately, the head mesh of Synx/Chanpon is a directly derived from one of TES4 vanilla, so distributint it here is not possible without breaking the site rule.
For Vampire race, the eye/ear meshes are also from TES4 vanilla...

[size="3"]More than a Ridable Horse[/size]

Using a different framework, comapred to the motorcycle one, to make it ridable.
Current a crap, since the merged skeleton makes all NPC non-interactive...
Since horse stuff is from TES4 (especially the skeleton, no TES4 customized mod ever recreates one), this work unfortunately cannot be published on this site due to EULA.

[size="3"]Falcon Punch (I think the sound is ripped form a TV game...)[/size]
Original FO3 work by Infragno (without sounds and explosion) at http://www.fallout3nexus.com/downloads/file.php?id=11953

Experiment only, no intent on modding it

[size="3"]Dual SMGs[/size]