Last updated at 8:54, 9 Jan 2011 Uploaded at 6:37, 28 Dec 2010
Gives you two perks per level. Not such a cheat, really -- there are too many perks to choose from, especially if you add more perks to the game (eg, see XFO Perk Paths at http://newvegasnexus.com/downloads/file.php?id=39051). More customization!
From the XFO Package at XFO-NV.com -- Not even yet implemented into the main package! ... Still in alpha; feedback is much appreciated!
From the readme at XFO-NV.com (go there for updates and details!):
Now you can gain TWO perks per level! While it may sound like cheating, most never thought that when they went from a perk every two levels to a perk every level. The wasteland is harsh, and perks are fun. Plus, there are so many perk-adding modules (like my own "perk paths" above! :P), it can feel overwhelming to choose and underwhelming how many perks you get. I like it. If I get requests, I'll add a retroactive module (this one only works on levels gained after installation). Similarly, I can add a 3 Perks per level version, etc. Depends on demand ;)
NOTE: Not recommended for use with Swift Learning, at any rank. I've put in a check, so if you have swift learning, you may simply lose a little xp each time you gain an extra perk, but not necessarily, and shouldn't be much at all (whatever passes over the new-level mark will be lost).