Fallout New Vegas

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Created by

Knight_Phoenix

Uploaded by

Knight_Phoenix

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About this mod

This mod adds a player home to Goodsprings based on Doc Mitchell's house. The lighting has been improved and the house has a sorting terminal, named storage, vault area, and several vendors.

Requirements
Permissions and credits
Translations
  • Mandarin
Changelogs
Note: The weapon and armor sort scripts on the terminal repair to 100% and don't preserve weapon mods. The sorter button on the wall next to each set of lockers preserve weapon mods and item damage.

Requirements: none.

Description:
This mod adds a player home to Goodsprings that is using the Doc Mitchell house as a template. I improved the lighting and added plenty of storage.

Note:
The house is locked and the key is in the mailbox outside.
To get to the vendors, the hatch is in the bedroom behind the cabinet.

Features:
Sorters for Weapons, Armor, Ammo, Food, Workbench Parts, Ammo Parts, Nuka-Cola
Named storage lockers
Display Cell for Weapons and Armors
Snowglobe Stand
My First Infirmary
My First Laboratory
First Aid Kit
Reloading Bench
Nuka-cola machine
Oven has a campfire script on it.
5 Vendors in the vault
Vault area with several rooms
Display Walls for Weapons: The normal weapons walls remove the weapons your inventory and places them in containers. Note: if you have more than one of the weapon, the script will remove all weapons of that type. You can recover the extras by choosing Add/Remove Weapons from the Wall Menu.  The Unique Weapons Wall checks for the uniques in your inventory and displays them on the wall, so you can keep using the weapons.

NOTE: I RECOMMEND MAKING A CLEAN SAVE EACH TIME YOU iNSTALL A NEW UPDATE. I have changed pretty much every container and changed the Navmesh. You won't want the old data messing with your savegame. For those who don't know, here's how to make a clean save. First, remove all your items you want to save from the house. Either keep them on your character or move them to a different place. Save your game and exit Fallout. Now, in the launcher, disable LargeGoodspringsPlayerHome.esp and start Fallout. Create a new savegame and then, exit the game. Now, install the new version of the mod and make sure LargeGoodspringsPlayerHome.esp is checked in the Launcher. Launch New Vegas and start with the savegame you made when the mod wasn't loaded.

Installation:
Unzip the rar file and copy the Meshes and Textures folders and LargeGoodspringsPlayerHome.esm into the Data directory in your Fallout New Vegas install folder. You should toggle the archive invalidation in Fallout Mod Manager.  If not done already, you will need to go to your fallout.ini file (C:\Users\....\Documents\My Games\FalloutNV\fallout.ini) or Fallout_default.ini in your Steam\steamapps\common\fallout new vegas\Fallout_default.ini and edit the line bLoadFaceGenHeadEGTFiles so it has a value of 1. Run the New Vegas Launcher, click data files and make sure the box next to LargeGoodspringsPlayerHome.esm is checked.
Launch the game and enjoy.

Version History:
Version 3.9
Reduced lighting in Main Vault area

Version 3.8
Reduced lighting in Vault Store
Reduced clutter items in Vault Store
Added another vendor so clothing and armor are distributed between 2 vendors
Moved some vendor chests to the next cell
Removed references to slave collar in old sorting scripts

Version 3.6:
Changed teleport glasses to quest items
Teleport glasses have no mesh or texture
Teleport glasses added at mod startup
Home key added to player at mod startup

Version 3.5:
Deleted or moved pictures in armory to make room for sorters.

Version 3.4:
Segmented vault area into seperate spaces to reduce lag
Removed posters in vault area
Fixed Unique weapons wall to check for the Blade of the East
Removed identical to master navmeshes

Version 3.3:
This version is without posters
This one requires a clean save.
Changed the Form IDs of many of the containers in the mod just to be safe
Manually checked each conatiner and none are set to respawn

Version 3.2:
Updated Display Wall Textures
Added meshes for eyes to bsa
Added some posters to the vault area
Added more crafting items to Amanda's iventory

Version 3.1:
Removed Mojave Express Portable Dropbox

Version 3.0:
Added Display Walls in Display Area  
Added 4 normal ammo cans in ammo area
Added hairs using custom race so the mod doesn't have to depend on Lings.esm.
Also converted the mod to .esm only to reduce the number of flies.
It was getting too confusing editing so many files.

Version 2.2
Corrected scripts so teleport glasses aren't sorted
Added old 100% repair scripts back to terminal for those that want them
Adjusted positions of display tables and a locker in the storage room to remove texture tearing
Adjusted positions of display tables in display cell to remove the texture tearing

Version 2.1
Added Snowglobe Enabler script
Added Weapon and Armor Sorters that preserve item damage and keep weapon mods
Removed old inferior Weapon and Armor Sorters

Version 2.0
Added Weapon sorters that keep weapon damage level
Added Water Purifier in Kitchen
Used Lings.esm to make npcs look nicer

Version 1.7
Deleted Extra Nuka-cola machine that wasn't used by the sorter
Increased size of the vault area:
-kitchen
-dining area
-vault themed player room
-Gomorrah themed room
-Vendor store
-Overseer room with escape tunnel
-Sleeping Area
Added 3 more vendors

Version 1.6
Deleted Navmesh triangle below lockers
Added Display Cell with door from the vendor area and a hatch in the armory
Added Lightswitches for each room and hallway in the house
Added container next to sorter terminal
Fixed small errors in sorter scripts

version 1.5
Fixed some sorter scripts
Fixed and tested Mojave dropbox

Version 1.4
Fixed Navmesh again

version 1.3
Fixed Navmesh
Added Teleport Item
changed item id for NukaCola Machine - remove items before updating.
Fixed Snowglobe Display - edited vSnowGlobeEnabler Script
Fixed Mojave Express Dropbox
Added Sorter for weapons, clothes, first aid, Workbench parts, ammo parts, ammo, food, nuka-cola

Version 1.2
Updated decorations significantly.
Added a lot of posters.
Added 2 dressers and 2 wardrobes in bedroom.
Added ammo storage area.
Removed Gun Cabinets from hallway.

10-29-10 Uploaded version 1.0

Thanks:
danthegeek for the display walls
Ashara for the hairs
EARACHE42 and Grayewolf for converting the hairs to New Vegas
dohness offered help with snowglobe script and sorter scripts
OriginOFPain helped me on the forums with the weapon sorting code
Betheseda and Obsidian for making such great games.