Greatly increases the distance at which bullet impact particles will be displayed.
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I was a little confused as to why you couldn't see where your bullets were landing beyond a ridiculously short distance by default.
This is a simple mod that increases the distance at which you can see particle effects caused by your bullet to the maximum. Blood poofs, concrete poofs, dirt poofs, now all visible when you're shooting at longer distances.
I did my best to increase distance at which blood splatters show up as well, but couldn't figure it out. Best of luck to anyone who attempts this.