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28 comments
Also, to get better control over the opacity/edges, try using GIMP. Keep the marked man textures underneath the her normal skin, and then right click on the top layer [her skin] and pick "add layer mask". Painting on the layer with black acts like an eraser, and painting it with white will restore it/bring it back. Just paint black where you want the marked men wounds to show, and it'll blend with her normal skin a little more naturally.
Yes, I actually arrived at a similar conclusion yesterday, make the Marked Man layer the background and just poke holes in the regular skin where I want it to shine through. If I get that how I want it and the edges are still too sharp, I'll just take the flattened DDS and use a blending tool on it.
It's good to see you here. Just sayin'. Stuff like this is what happens when you're away. Only you can prevent Ramona abuse and get her sent on vacations and stuff.
And ahh, careful, I might just have to stay around then. I got two and a half weeks left in this semester, then I will definitely be around nagging for vacations and the like, no worries.
As for the textures, you'll be blown away when you see how far they've come today thanks to Anoxeron.
I'm hard on her? She's the one that put on the Marked Men's helmets and absorbed their bad mojo. Now it's beginning to show like I wanted to in the last story entry.
As for her face... I'm not done yet.
Er... Sorry, got distracted. Thanks for the suggestion, maybe I'll work in one of his textures in the future. The next two entries are already shot, I just need to put words to them.
I like your interpretation of things from in game. I like she has a solid backstory forming up. Well done!
Oh yeah, I guess I could release the suit. I'll have to check Madcat's perms as I'm using his version. Nope, no perms specified and I haven't seen him or Annie in these parts for a while, but he left his email address on the mod page. If there's demand I'll bother him about it.
I'm sure you'll see the finished product soon enough.