About this mod
This builder resource is a port of the Sea Caves tileset from NWN, with some new additions.
- Permissions and credits
kuo-toa, and other aquatic races. It can serve as a gateway to an underwater campaign.
This release is primarily a port of the Sea Caves tileset from Neverwinter Nights. Several tiles have been ported from the Caves & Mines set, with a few extra creations added to produce a nearly complete set of 155 tiles and 10 metatiles. Most of the rock surfaces are tintable and a set of default colors are provided.
Besides the default texture, a reskin has been included that will convert the sea caves into a stoney grotto look. (See the final illustration.) This latter texture is derived from the NWN Caves & Mines tileset, and it may prove useful for chilly mountain cave systems.
A big thanks go to Henesua for the ceiling models (external link) used in this set.
To load the tiles into your toolset, install the files into the Neverwinter Nights 2 directory found under your My Documents folder as follows:
- Copy the 'sea_cave_tileset.hak' file into your personal hak folder
- Copy the 2da files into your personal override folder
- The Tiles section of your Toolset should now have a 'Sea_Caves' entry
- Add 'sea_caves_tileset' to your Module's Hak Paks
I hope you enjoy this set of tiles and find a use for it in your campaigns.
Revisions
- 1.2 -- Added more tinting options to various tiles and metatiles. Thanks to Kamal for the suggestions.
- 1.1 -- Modified the row entry in the Tileset.2da file to avoid a conflict.