Neverwinter Nights 2

File information

Last updated

Original upload

Created by

rjshae

Uploaded by

rjshae

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Safe to use

About this mod

This builder resource provides a set of placed effects that will produce static versions of all the standard grass textures for use in interior areas

Permissions and credits
This lightweight hak pack provides a set of placed effects that will produce static versions of all the standard grass textures. These effects can be used to place grass in an interior area--something that can not be done using the Grass tool in the toolset. Some possible uses for this capability include:

  • Creating a flourishing conservatory or greenhouse
  • Adding plant growths in a cave beneath an opening in the ceiling
  • Providing potted plants for a florist or herbalist
  • Filling a planter in a well-lit mansion corridor, hanging below exterior windows, or sitting on a roof top

Each placed effect is provided in two forms: a small version with two pairs of intersecting planes, and a larger version with seven pairs arranged in a hexagonal pattern. The placed effects can be rotated about their centers, allowing you to create a mixture of appearances by
varying the orientations.

Installation


The download consists of a 7z archive file containing a hak file, an erf file, and a test module.

  • Extract the contents of the 7z archive
  • Place the 'grass_effects.hak' file in the 'hak' folder under your Document's 'Neverwinter Nights 2' folder
  • Launch the toolset, open a module, and select Module Properties from the View menu
  • In the Properties panel, select the Hak Paks data field and click on the ellipsis...
  • In the dialog window, ckick on Add
  • In the resulting FileName field, click on the Ellipsis...
  • Go to your Documents\Neverwinter Nights 2\hak folder and open the 'grass_effects.hak' file
  • Click Okay

To add the grass blueprints:

  • Select Import... from the File menu
  • Import the grass.erf file

There should now be a Grass pick under the Placed Effects blueprints.

Known issues

  • Selecting any of the grass placed effects will cause the bounding box of the first grass placed effect to be displayed. If you hit the delete key while this effect is visible, the effect will be deleted.
  • The placed effects can not be resized unless they are attached to a placeable.

Updates