Neverwinter Nights 2

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Created by

kamal

Uploaded by

kamalktk

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About this mod

A retetxture of the stock buildings to a desert/arid theme, plus a white base set of placeables for retinting.

Permissions and credits
September 7, 2014: added mipmapped texture files, self illuminating color variants for portal, gnomish portal, gnomish wall (wallshield), control box, imaskari golem pieces (including a non-illuminated "off" version). Thayan walls now have an arid/adobe texture option, thayan buildings now have a white based tint version in addition to arid/adobe and include all the self-illuminating color variants. Boulders moved from the manmade folder to the natural_objects folder where they should have been.

A retetxture of the stock buildings to a desert/arid theme, or maybe the area where your mod is set just has light colored rock and wood. These
use textures from RWS Adobe pack for a matching look. Five sets of "stone wall" and boulders/rock faces with different textures. Various
glowy things such as the alchemical placeables now in different color glows. And all the stock statues in sandstone versions. Finally, most
"manmade placeables" in an arid/white base and with a full tintmap. The tintmap can be seen in some of the pictures. These are designed to be
very white, so you'll want to tint them for most uses. This pack is complete with blueprints.

The placeables 2da uses reserved ranges and is based on pj156's cornucopia v4. The items are sorted into folders, so if you do not need
some things you can delete their folders. Additionally, since these are all set up, if you don't want to use my textures, you only need to copy
the texture you want to the texture files for the placeable, which should be easier than making whole new objects on your own.

Credit to 4760 for doing the animations for the animated placeables such as the windmill and sarcophagus.

I've checked things and had someone else spot check before release, but with something like this there's bound to be something that gets
through, so let me know if you gfind problems.