Neverwinter Nights
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Ben Harrison

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SpiritOfDragonsong

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About this mod

These three packs add a total of 20 new PC heads for various races and genders to Neverwinter Nights 1, based on NPCs and some City of Doors Initiative content. Four installation options are provided; NWN 1.69 hak & override, and CEP 2-compatible hak & override.

Permissions and credits
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Neverwinter Nights 1
NPC Heads for PCs, packs 1-3
by Ben Harrison
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Index:
1. Introduction
2. Installation
3: Use
4: Notes for the Community
5: Credits & Links
6: Updates & Bugfixes

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1. Introduction
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Pack 1:
This mod adds four new human male PC heads to Neverwinter Nights, based on the NPC models for Mephistopheles, Maugrim, and Lord Antoine. There are two versions of Mephistopheles', one with horns and one without. Four installation options are provided; NWN 1.69 hak & override, and CEP 2-compatible hak & override.

Edit: It was brought to my attention that Lisa has already split up the Lord Antoine model into dynamic parts, including the head. If you like the model, go and vote for her superior hak: http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=6910

Pack 2:
This mod adds four new human & elven female PC heads to Neverwinter Nights, based on the Medusa, Sea Hag, and Dryad NPC models. There are two versions of the Medusa's, one with snakes and one without. Four installation options are provided; NWN 1.69 hak & override, and CEP 2-compatible hak & override.

Pack 3:
This mod adds twelve new PC heads for various races and genders to Neverwinter Nights, based on creature models from the Planescape-oriented CODI (City of Doors Initiative) content package. Four installation options are provided; NWN 1.69 hak & override, and CEP 2-compatible hak & override. See the screenshot to see what it includes.

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2. Installation
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Place the file(s) in the indicated folder of your NWN install (usually C:\NeverwinterNights\NWN):

Ex: heads_npc1.hak -> \hak

Once you've installed the file(s), open a module and select Edit -> Module Properties, then select the Custom Content tab. There, select heads_npc1 from the drop-down list and add it (for CEP modules, select and add heads_npc1_cep instead, ensuring that it is ABOVE the CEP haks). Let the module build, and then save.

To install the heads as overrides, place the contents of the 'override' or 'override_cep' folders included in this download into your NWN override folder (usually C:\NeverwinterNights\NWN\override).

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3. Use
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Once installed correctly (as detailed above), the new options will be available in a dynamic human head selection with selectable colours. See the readme files included with each pack for specifics.

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4. Notes for the Community
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Individuals and custom content teams are welcome to use, modify, and combine this content in whatever way they desire, without asking for my permission or giving me any credit whatsoever.

This is "part 1," because there are other NPC heads I intend to convert into PC heads; this release deals with human male heads. Also note that I'm only converting heads which, as far as I know, haven't been converted by other community members already.

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5. Credits & Links
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Model & texture conversion/editing, packaging, and documentation:
Benjamin Harrison ([email protected])

Some help with CEP compatible head numbers:
420

NWN(!), official tools, original models & textures:
BioWare

Texture manipulation:
The GIMP
http://www.gimp.org/

PLT Plugin for the GIMP
http://nwvault.ign.com/View.php?view=other.Detail&id=670

3D:
gmax
http://www.turbosquid.com/gmax

NWmax
http://nwmax.dladventures.com/

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6. Updates & Bugfixes
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See individual readmes for specific updates and bug fixes.