NEO Scavenger
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Banjo

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banjo_oz

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About this mod

Restores the classic (beta) system for selecting Abilities and Flaws.

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Since version 0.9951b, NeoScavenger has used a points-based system for selecting starting Abilities; you have 15 points and each Ability costs a certain number of these, while taking negative Flaws will give you extra points to spend. The more powerful and useful in-game that an Ability is, the more points it costs to take.

Prior to v0.9951b, however, all NeoScavenger Abilites were worth the same; you could select any four Abilities, with each Flaw taken granting one extra Ability slot.

While I personally prefer the new system for handling starting Abilities, I have seen several long-time NeoScavenger players lament this change. Thus, I made this mod for those who prefer the "old" way.


GAMEPLAY CHANGES:

With this mod, when creating your character you may select up to four Abilities for free; none are more "costly" to take than others, but some will be more useful, so decide carefully!

To take more than four Abilities, you may take any number of Flaws. Each Flaw taken lets you take one extra Ability.


INSTALLING:

Unpack this mod to your NeoScavenger folder (it should end up in the subfolder "Mods"). The included "getmods.php" file will activate the mod automatically.

For expert users, also included in the package is "getmods.ClassicSkillSelection.php", a backup in case you accidentally delete the new "getmods.php".


USE WITH OTHER MODS:

Included is a "compatibility patch" for use with Chiko's NeoScav Extended mod. If you use that mod, copy "getmods.Extended+ClassicSkillSelection.php" to your main NeoScavenger folder and rename to "getmods.php".

There is also a "compatibility patch" for use with my own Fishing Mod.  If you use that mod, copy "getmods.Fishing+ClassicSkillSelection.php" to your main NeoScavenger folder and rename to "getmods.php".

Alternately, if you use both the above mods (NeoScav Extended and Fishing), , copy "getmods.Extended+Fishing+ClassicSkillSelection.php" to your main NeoScavenger folder and rename to "getmods.php".

There is also now a "compatibility patch" for use with Layarion's Overhaul mod. If you use that mod, copy "getmods.Overhaul+ClassicSkillSelection.php" to your main NeoScavenger folder and rename to "getmods.php" (if you want Overhaul and Fishing and Classic Skill Selection, use getmods.Overhaul+Fishing+ClassicSkillSelection.php instead).

Finally, this mod is fully compatible with Kaaven's MmMoD. For those who don't wish to edit their "getmods.php" files manually, the included "getmods.MmMoD+ClassicSkillSelection.php" can be renamed and used to play both mods together.

Most recent cross-mod compatibility (as of writing): NSE v3.7, MmMoD v0.91, Fishing v2.0, Overhaul v1.6h.


FUTURE PLANS:

I consider this mod "finished" as it stands, unless anyone finds any bugs (please let me know!), a future NeoScavenger version renders it in need of updating, or another popular mod requires a new compatibility patch be added.