Mount & Blade
  • Staff picks - 23 Nov 2016

    We're back again with another "Staff Picks", the regular feature where we spotlight some of the amazing work that can be found on Nexus Mods. These mods may be old or new, popular or unknown, serious or silly - anything goes!

    Just remember that other mods on the site may do roughly the same thing, so keep your eyes peeled and understand that these are just our personal picks. That said, hopefully you'll find something you may not have seen before and who knows, ...

    • 15 Comments
  • The Sunday discussion - Cavou - Author of the Texture Improvement Project for Dark Souls II

    This week we move to the critically acclaimed Dark Souls series and chat to a young modder who goes by the name Cavou. Fed up with the tiling of the textures in the vanilla game, he set out to replace each offending texture to give a more immersive experience.


    Hey Cavou, thanks for chatting to me today, it’s most appreciated. Jumping straight in, would you mind telling us a little bit about yourself?


    I’m currently 21 years old, though I was 19 at the ...

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  • Morrowind Modding Madness

    The Morrowind Modding Community is hosting a four-week long event starting on December 1st called Morrowind Modding Madness, a team-based modding competition where modders form teams and try to meet weekly challenges in order to prevail until the end and win. This is an intensive competition where modders must strategize and collaborate together in order to release four mods in four different random categories from December 1st until the 31st.

    If you'd like to learn more, there&...

    • 8 Comments
  • Staff Picks - 16 Nov 2016

    Welcome to the new "Staff Picks", a new regular feature where we will spotlight some of the amazing work found on Nexus Mods. These mods may be old or new, popular or unknown, serious or silly... anything goes! Hopefully you'll find something you may not have seen before, and who knows, maybe we'll even learn a little about ourselves along the way. ;)

    BlindJudge’s pick:

    Game: Dying Light
    Mod: Timepiece
    Author: Impus

    I’ve ...

    • 52 Comments
  • The Sunday Discussion - Druid Gameworks, developers of Witanlore: Dreamtime

    A team of like-minded modders, coders and creative individuals, an idea, and a strong desire to deliver a story they are passionate about to the gaming world. Oh, and of course, humanoid bears with swords, shields, and mystical totems!

    _Z4MvAhvB0E

    Witanlore: Dreamtime isn’t just a game; it's a love affair. Following two failed Kickstarter attempts for their game “Unwritten: Echoes of Twilight,” the Druid Gameworlds team scaled back their idea to concentrat...

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  • My journey into modding

    As hard as it may be to fathom, before I began working for Nexus Mods, I had never really tried to "mod" anything. I mean, the only form of "modding" I had ever done in my life was add a spoiler to my first car back in 1996; put a window into the side of my first, self-built computer; and maybe change a console game with one of the cheat cartridges that were available at the time. Modding just seemed irrelevant to me, like an unnecessary hassle; I already liked the game so why on...

    • 42 Comments
  • The Sunday discussion - Chesko

    Hello and welcome to what is going to become a regular feature here on Nexus Mods; the Sunday Discussion. Over the coming weeks we hope to bring you many interviews with all manner of individuals. Ranging from people such as Jokerine, Elianora, Caliente (and a whole lot more), to special guests, developers and even some of the staff members. Join us on Twitter and Facebook if you want to be notified when they are released.

    We’re going to start this feature off with a real treat. C...

    • 137 Comments
  • Creation Kit for Skyrim Special Edition

    If you are a Skyrim mod author and have been waiting patiently for the Creation Kit for Skyrim Special Edition, we have good news.
    Pete Hines has shared a code, via Twitter, allowing access to the Creation Kit for Skyrim Special Edition!

    EDIT: The Creation Kit is now live for all users! Simply restart the Bethesda Launcher and it should appear.

    There are a few things you should note before jumping to the end of this article to grab the code.

    • 194 Comments
  • Various Nexus related things from the Skyrim SE launch aftermath

    Hi folks,

    As most of you know, Skyrim Special Edition was released on Friday and naturally, a lot of people are clamouring to get mods for the game. Skyrim has always been our most popular game on Nexus Mods and the release of the Special Edition has seen an unprecedented amount of users access our site over the past 36 hours. There are currently 16,500 people online this Saturday afternoon (in the UK) when, on a normal Saturday, it would be around 8,500 people. As you can imagine, ...

    • 564 Comments
  • Skyrim Special Edition Nexus Mod Manager support

    The continued dedication that our community displays towards Skyrim as a modding platform never ceases to amaze us. Looking back, other titles have come and gone but the Skyrim modding community remains as strong as ever. In fact, the Skyrim Nexus hit the 1 billion downloads mark at the end of last month. One Billion! Modders everywhere have made the harsh icy lands of Skyrim their home and with the release of the Special Edition, it would seem this tradition is likely to continue.
    <...

    • 139 Comments
  • Skyrim Special Edition site launch

    There won’t be many people who frequent the Nexus that won’t have heard of a certain big release happening this Friday the 28th October. Skyrim: Special Edition will finally be released and after our recent discussion with the community, we have set up Skyrim: Special Edition as a new game on Nexus Mods. We’re now ready to accept the myriad of mods already being created by people who were lucky enough to get access to the beta test. The new url is http://nexusmods.com/skyrimspecialedition....

    • 262 Comments
  • Upcoming features and interviews

    We’re in the throes of the redesign at the moment and while I have left the actual development to our seasoned professionals, I have still been on the lookout for new content to fill it with. Like I mentioned in the redesign post of yesteryear, we are making the news and articles a bit more of a prominent feature. We’ve been in the process of collecting information, preparing interviews with prominent members of our vast and varied community and looking for ideas that we can follow up on for...

    • 220 Comments
  • Preparing for Skyrim Special Edition

    Over the last few weeks, we've been discussing how to best approach the upcoming release of Skyrim Special Edition (SSE), specifically in regards to how Nexus will host SSE files. Due to changes in some file formats, not everything will be compatible right away. For example, anything packaged with a .bsa extension will need to either be extracted to “loose” files or extracted and repackaged using the new SSE Creation Kit. Another example would be mods that rely on SKSE. Until SKSE has be...

    • 300 Comments
  • Big changes for the Nexus Mod Manager and the introduction of Tannin42, our new head of NMM development

    We’re all very aware that it’s been a long time since we provided an update on what’s happening in the grand scheme of the Nexus Mod Manager. Too long. As such, it’s time to reveal a few exciting things and our plans moving forward. Oh, and sorry, it’s one of those “long ones” again.

    The Nexus Mod Manager -- the software we’ve been working on these past six years that helps make modding the more popular games on Nexus Mods easier for users. For me, NMM is a bitter-sw...

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  • Announcing our newest staff member, Jim, aka Terrorfox1234

    It is with great pleasure that I can announce the newest addition to the Nexus Mods team, Jim, who goes by the alias Terrorfox1234.

    Jim has been on my radar for a long time. He originally applied for the community manager position that ultimately SirSalami ended up filling due to having a bit more prior-experience in the area, but we’ve maintained contact over the past 18 months and interacted on many occasions throughout the wider community. I liked his application so much that I...

    • 195 Comments
  • AMA with Robin Scott (DarkOne) Transcript

    Robin: Alright, it’s eight o’clock and we’re English. So punctuality is important to us. So let’s get this show on the road.

    Paul: They’re on mute. Over to you?

    Robin: So the point of this AMA, ask me anything, is literally just to give you a forum to talk to me and I will try to answer your questions as best I can. Or as many of them as I can. It’s kind of just like a tester; we’re testing out various different features on the site. Trying to engage mor...

    • 17 Comments
  • AMA with Robin Scott - Tuesday 6th September

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    Update: Here's the recording of the recent AMA (Ask me anything). Had a great time, thanks everyone! Hope to do it again soon!

    Stream: https://soundcloud.com/user-433087746
    Download: https://forums.nexusmods.com/ama/nexus_mods_ama_robin_scott.mp3

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    Recently we introduced Discord as our preferred community chat platform and it really seems to have taken off. We had a few hiccups and no doubt will have a few more, ...

    • 63 Comments
  • Join us on Discord

    If you’re the type of gamer, like us, who likes to use text chat and voice comms to catch up with friends and play games with them, then you’ve probably heard of Discord by now.

    Discord can probably be best described as TeamSpeak or Ventrilo 2.0. It looks pretty, it works brilliantly, it’s efficient and it successfully combines voice and text chat to make a service that is both better than the early voice comms software as well as better than text chat software like Skype. Thi...

    • 180 Comments
  • The sky isn't the limit. No Man's Sky Nexus site opened.

    No Man’s Sky is arguably the biggest release of the year. There’s no denying that the sheer scale of this procedurally generated universe is simply mind-boggling. But, does it live up to the hype? That’s up to you to decide.

    So where does that leave us mod enthusiasts in the meantime? Well, there’s good news! With the addition of the first set of community-made modding tools, we have opened the No Man’s Sky Nexus site: http://nexusmods.com/nomanssky

    Nexus ...

    • 9 Comments
  • Enderal - English version now available

    Just over a month ago you may have seen our interview with Nicolas Lietzau, the project lead on the incredible Enderal total conversion mod for Skyrim. The German version was released to a fanfare of positive reviews from the likes of Gamestar.de and PCGames.de, even garnering an Editor’s Choice award showing that this really is something special. Trouble was, unless you spoke and read German you obviously wouldn’t get the full experience from it.

    Well today, we are very excite...

    • 37 Comments