Mount & Blade

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Wraithcat

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DESCRIPTION: The peasants are in revolt! Hundreds of them are rampaging over the countryside! Not only that, but the rebellious Rhodoks have are fighting with a new weapon, the "Pistol", which has a devastating effect against all enemies. By what magics these weapons arose, nobody knows, but certain adventurers have also recently obtained them

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DESCRIPTION:
The peasants are in revolt! Hundreds of them are rampaging over the countryside! Not only that, but the rebellious Rhodoks have are fighting with a new weapon, the "Pistol",
which has a devastating effect against all enemies. By what magics these weapons arose, nobody knows, but certain adventurers have also recently obtained them, although they
have yet to learn how to use the new weapons properly. Also, Rhodok infantry have taken on new heart and while still dressed in rags have begun to fight with the strength of
demons!!

INSTALLATION: Just unzip the folder "TPAR v0.2" into your Mount&Blade/Modules directory and access the module through the dropdown box on the first gamescreen.


Note: Guns will only reload on the World Map. They will NOT replenish between bouts of the same battle. Accordingly it is advised that players carry reloads of ammo in their
inventory and obtain large bags of ammo (which are fairly cheap). I believe that this is fair, as the gun using player has greater flexibility than a crossbow using player (ie can reload on a horse and carry a shield) and doesn't need to put any points into Power Draw, or strength to use the weapons. Accordingly, the potential need for putting points into increasing the inventory is a fair trade off.

HINTS:

Because the looter parties are now huge "Peasant Rebellions", it can be quite hard to start, especially if you don't have a horse and are on foot, as you'll just get mobbed.
Try this:
1. Take the merchant opening options, as this will give you stuff to sell and a horse and a staff that can be used as a lance.
2. Use the stuff you sell to buy a flintlock pistol and some ammo, or to hire some companions and then take their gun & ammo and armour.
3. Attack peasant groups, or non missile using infantry parties, such as Rhodok Spearmen in order to build up experience and wear them down and eventually get loot to sell. Despite their size peasant rebellions can't really hurt you much if you stay mobile.


SPECIAL THANKS to Winter for writing the guns reloading script and to all the people on the forums who kindly helped when I got confused with the modding process.


[rule] Features[rule]
  • Peasant Uprisings range between 75 to 300 members.
  • Several new types of pistol are available for purchase from the Merchants (no new meshes yet), including a "Sandgun" which, while inaccurate and slow, does considerable Blunt damage.
  • A bag of Cartridges now hold 20 rounds. (They are after all made from large bits of lead (50cal+) and primitive black powder, which weighs a bit!)
  • Two new Companions (Haggitha and Percy Rose) that everyone else just loves to hate! New dialog for all companions to reflect the new companions feelings. All original sixteen companions now get along fine.
  • Rhodok faction revamped with spear wielding troops having increased skills and abilites, iorn skin, power strike, and athletics.
  • Rhodok crossbowmen are now called "handgunners" and equipped with pistols and have higher skill levels & abilities as well.
  • Rhodok armour stays the same, reflecting their peasant origins.
  • Companions all start with a pistol and ammo, but no skill in firearms. They'll start of bad, but can easily overwhelm enemies by themselves later on.
  • Pistol accuracy has been increased except for the "Sand Gun", which requires great skill to use effectively.
  • Companions all start at level 1, although with same stats and skills as previously.
  • Party size and prisoner capacity have been greatly increased (Note: more troops and companions equals less loot, as others take their share).
  • XP awarded is now increased slightly and time speed on the overland map in has been increased.



[rule] File History[rule]Note: This is a total reworking of the original mod.