Mount & Blade

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D'Sparil

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About this mod

This version is a map update by Corvid. Should fix most, maybe all of the map problems (parties getting stuck, unreachable villages, etc.). It's savegame compatible, but a new game is recommended to get all the fixes working. Features: -Changed the formations AGAIN. This time they can follow you or a standard bearer. -Optimized scripts, models

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This version is a map update by Corvid. Should fix most, maybe all of the map problems (parties getting stuck, unreachable villages, etc.). It's savegame compatible, but a new game is recommended to get all the fixes working.

Features:
-Changed the formations AGAIN. This time they can follow you or a standard bearer.
-Optimized scripts, models and textures, runs like a breeze :-P
-Includes an adapted version of Custom Battle mod by Iberion & Kolba. Fight 6 way battles!
-Name your party!
-Regional troops: the lords of certain towns will have access to unique troops. Those troops are powerfull, and will garrison the town and acompany the lord to the field. If the Player conquers the town, he too has access to them.
-There are two branches of troops: the one that starts from peasants and a second one (better). If you join a faction (and have enough money) you can recruit the second branch from towns. This includes Demilances--->Knights for Swadians, Cannoneers for The Imperial State and many more.
-Unique items obtained randomly after large battles.
- Alternate animations for attacks: I have added alternate animations for some attacks, the engine will randomly choose between them. So far it's available for the one handers and two handers. This adds more visual variety to the combat.
-Lots of new dialog.
-New units, factions, items and all that jazz. Some models textures and retextures by yours truly :P
- Some other stuff I can't recall at this moment.