Lords and Realms, RCM Add-On (currently for version 1.508)
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Version0.685
About this mod
This is a modification of weapons', armours', shields' and horses' stats. I have tried to follow the formula of the RCM (Realistic Combat Model) with some help from Ron Losey, but it will need to be tampered with further before it's finished (it isn't easy). Testing is currently being done, the full version should be released very soon. [u
- Permissions and credits
Testing is currently being done, the full version should be released very soon.
Installation:
Unrar files into your Lords and Realms folder, which is in modules. Replace the old files (you may want to copy the old ones beforehand to back them up).
Credits:
Thanks goes to Ron Losey for the help he gave me, and to NICK.ALTMAN for allowing me to create this add-on for his great mod.
Great thanks goes to jordan for his ItemEditor which made this add-on possible, and to Moss for showing me this program.
[rule] Features[rule]
- Armour values changed to be more realistic, metal armour is much more effective now.
- Weapons do more damage.
- Arrows no longer pierce plate-armour like it was cheese--are still hell on lightly-armoured units.
- Many thrusting attacks are no longer armour-piercing.
- Horses are faster and more manoeuvrable.
[rule] File History[rule]Changed module.ini to reflect the RCM better.
#Armour no longer soaks percentages of the blow (so hitting #it harder no longer makes it stronger).
#Crouched-lance effectiveness edited, you need to get them directly to do the usual devastating damage.
#Missile speed-power and melee speed-power edited.
#Damage needed for flinching lowered.
Fri, Jun-12-2009
Fixed a mistake that caused an error. It should work now. If there are still problems, please leave a comment.
Tue, Jun-16-2009
Discovered the cause of a bug, taken out the missiles.brf since it isn't needed to fix the bug. Currently, it turns out the Add-on is only compliant with version 1.505 of Lords and Realms. I am working on the 508 version now.
Thu, Jul-02-2009
Now compatible with 1.508! re-statted form scratch, so some old items might have new values (for better or worse...).
Sun, Jul-05-2009
Axes now have longer lengths, some are slowed down slightly (rather needed since their range was pretty dismal). A voulge was changed to Cut instead of Piercing.